import type { TerrainSurfaceColorConfig } from "@/types/world/terrainSurface"; export const TERRAIN_MODEL_PATH = "/models/terrain/model.gltf"; export const TERRAIN_WATER_HEIGHT = 0.8; const TERRAIN_TILE_SIZE = 1; export const TERRAIN_COLORS = { grass1: { hex: "#84C66B", rgb: [132, 198, 107] as const, kind: "grass", grassTipColor: "#84C66B", }, grass2: { hex: "#67B058", rgb: [103, 176, 88] as const, kind: "grass", grassTipColor: "#67B058", }, grass3: { hex: "#A3CA5B", rgb: [163, 202, 91] as const, kind: "grass", grassTipColor: "#A3CA5B", }, potager: { hex: "#342420", rgb: [52, 36, 32] as const, kind: "garden", modelPath: "/models/potager/potager.gltf", tileSize: TERRAIN_TILE_SIZE, }, terre: { hex: "#513E2C", rgb: [81, 62, 44] as const, kind: "dirt", }, chemin: { hex: "#F5D896", rgb: [245, 216, 150] as const, kind: "path", modelPath: "/models/chemins/model.gltf", tileSize: TERRAIN_TILE_SIZE, }, eau: { hex: "#91DAF5", rgb: [145, 218, 245] as const, kind: "water", }, cailloux: { hex: "#B6D3DE", rgb: [182, 211, 222] as const, kind: "rock", }, } satisfies Record;