export class AudioManager { private static _instance: AudioManager | null = null; static getInstance(): AudioManager { if (!AudioManager._instance) { AudioManager._instance = new AudioManager(); } return AudioManager._instance; } private constructor() {} playSound(path: string, volume = 1): void { const audio = new Audio(path); audio.volume = Math.max(0, Math.min(1, volume)); void audio.play(); } destroy(): void { AudioManager._instance = null; } }