import type { ZoneConfig } from "@/types/gameplay/zone"; import { PYLON_WORLD_POSITION } from "@/data/gameplay/pylonConfig"; // Zones qui active la coupure de courant export const PYLON_APPROACH_ZONE: ZoneConfig = { id: "pylon-approach", position: [5, 4, -21.5], radius: 10, height: 18, oneShot: true, }; // Zone qui active la cinématique d'arrivée du pylône export const PYLON_ARRIVED_ZONE: ZoneConfig = { id: "pylon-arrived", position: [ PYLON_WORLD_POSITION[0], PYLON_WORLD_POSITION[1], PYLON_WORLD_POSITION[2], ], radius: 30, height: 15, oneShot: true, };