import type { MapNode } from "../types/editor"; function isVector3Tuple(value: unknown): value is [number, number, number] { return ( Array.isArray(value) && value.length === 3 && value.every((item) => typeof item === "number" && Number.isFinite(item)) ); } export function isMapNode(value: unknown): value is MapNode { if (typeof value !== "object" || value === null) { return false; } const node = value as Record; return ( typeof node.name === "string" && typeof node.type === "string" && isVector3Tuple(node.position) && isVector3Tuple(node.rotation) && isVector3Tuple(node.scale) ); } export function parseMapNodes(value: unknown): MapNode[] { if (!Array.isArray(value) || !value.every(isMapNode)) { throw new Error("Invalid map node data"); } return value; }