import { TriggerObject } from "@/components/three/interaction/TriggerObject"; import { RepairCaseModel } from "@/components/three/gameplay/RepairCaseModel"; import { REPAIR_CASE_CLOSE_SOUND_PATH, REPAIR_CASE_MODEL_PATH, REPAIR_CASE_OPEN_SOUND_PATH, } from "@/data/gameplay/repairCaseConfig"; import { AudioManager } from "@/managers/AudioManager"; import type { Vector3Tuple } from "@/types/three/three"; interface RepairCaseObjectProps { position: Vector3Tuple; open: boolean; onToggle: () => void; } export function RepairCaseObject({ position, open, onToggle, }: RepairCaseObjectProps): React.JSX.Element { return ( { AudioManager.getInstance().playSound( open ? REPAIR_CASE_CLOSE_SOUND_PATH : REPAIR_CASE_OPEN_SOUND_PATH, ); onToggle(); }} > ); }