Files
La-Fabrik/src/managers/InteractionManager.ts
T

125 lines
2.9 KiB
TypeScript

import type {
GrabInteractableHandle,
InteractableHandle,
InteractionSnapshot,
} from "@/types/interaction/interaction";
import { EventEmitter } from "@/utils/core/EventEmitter";
interface InteractionManagerEvents {
change: void;
}
export class InteractionManager {
private static _instance: InteractionManager | null = null;
private _focused: InteractableHandle | null = null;
private readonly _nearbyHandles = new Set<InteractableHandle>();
private _holding = false;
private _handHolding = false;
private _holdingHandle: GrabInteractableHandle | null = null;
private _snapshot: InteractionSnapshot = {
focused: null,
nearby: false,
holding: false,
handHolding: false,
};
private readonly _events = new EventEmitter<InteractionManagerEvents>();
static getInstance(): InteractionManager {
if (!InteractionManager._instance) {
InteractionManager._instance = new InteractionManager();
}
return InteractionManager._instance;
}
private constructor() {}
getState(): InteractionSnapshot {
return this._snapshot;
}
setFocused(handle: InteractableHandle | null): void {
if (this._focused === handle) return;
if (this._holding) return;
this._focused = handle;
this._emit();
}
setNearby(handle: InteractableHandle, nearby: boolean): void {
const hadHandle = this._nearbyHandles.has(handle);
if (nearby === hadHandle) return;
if (nearby) {
this._nearbyHandles.add(handle);
} else {
this._nearbyHandles.delete(handle);
}
this._emit();
}
setHandHolding(holding: boolean): void {
if (this._handHolding === holding) return;
this._handHolding = holding;
this._emit();
}
pressInteract(): void {
if (!this._focused) return;
if (this._focused.kind === "grab") {
this._holding = true;
this._holdingHandle = this._focused;
} else {
this._holding = false;
this._holdingHandle = null;
}
this._focused.onPress();
this._emit();
}
releaseInteract(): void {
const handle = this._holding ? this._holdingHandle : null;
if (!handle) return;
handle.onRelease();
this._holding = false;
this._holdingHandle = null;
this._emit();
}
subscribe(listener: () => void): () => void {
return this._events.on("change", listener);
}
destroy(): void {
this._focused = null;
this._nearbyHandles.clear();
this._holding = false;
this._handHolding = false;
this._holdingHandle = null;
this._snapshot = {
focused: null,
nearby: false,
holding: false,
handHolding: false,
};
this._events.clear();
InteractionManager._instance = null;
}
private _emit(): void {
this._snapshot = {
focused: this._focused,
nearby: this._nearbyHandles.size > 0,
holding: this._holding,
handHolding: this._handHolding,
};
this._events.emit("change", undefined);
}
}