Files
La-Fabrik/src/components/three/AnimatedModel.tsx
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2026-04-29 11:23:40 +02:00

191 lines
5.0 KiB
TypeScript

/* eslint-disable react-hooks/immutability */
import { createContext, useRef, useState, useEffect, useCallback } from "react";
import { useGLTF, useAnimations } from "@react-three/drei";
import type { AnimationAction } from "three";
import * as THREE from "three";
import type { Vector3Tuple } from "@/types/three";
export interface AnimatedModelConfig {
modelPath: string;
animations?: string[];
defaultAnimation?: string;
position?: Vector3Tuple;
rotation?: Vector3Tuple;
scale?: Vector3Tuple | number;
fadeDuration?: number;
speed?: number;
autoPlay?: boolean;
onLoaded?: () => void;
onAnimationEnd?: (animationName: string) => void;
}
export interface AnimatedModelContextValue {
play: (name: string, fade?: number) => void;
stop: (fade?: number) => void;
fadeTo: (name: string, fade?: number) => void;
currentAnimation: string;
isReady: boolean;
setSpeed: (speed: number) => void;
names: string[];
}
const AnimatedModelContext = createContext<AnimatedModelContextValue | null>(
null,
);
export { AnimatedModelContext };
interface AnimatedModelProps extends AnimatedModelConfig {
children?: React.ReactNode;
}
export function AnimatedModel({
modelPath,
defaultAnimation = "Idle",
position = [0, 0, 0],
rotation = [0, 0, 0],
scale = 1,
fadeDuration = 0.3,
speed = 1,
autoPlay = true,
onLoaded,
onAnimationEnd,
children,
}: AnimatedModelProps): React.JSX.Element {
const groupRef = useRef<THREE.Group>(null);
void groupRef;
const { scene, animations } = useGLTF(modelPath);
const { actions, names, mixer } = useAnimations(animations, scene);
const [currentAnim, setCurrentAnim] = useState(defaultAnimation);
const [isReady, setIsReady] = useState(false);
useEffect(() => {
if (mixer) {
mixer.timeScale = speed;
}
}, [mixer, speed]);
useEffect(() => {
const handleFinished = (e: { action: AnimationAction }) => {
const clipName = e.action.getClip().name;
onAnimationEnd?.(clipName);
};
if (mixer) {
mixer.addEventListener("finished", handleFinished);
return () => {
mixer.removeEventListener("finished", handleFinished);
};
}
}, [mixer, onAnimationEnd]);
const play = useCallback(
(name: string, fade = fadeDuration) => {
const action = actions[name];
if (action) {
Object.values(actions).forEach((a) => {
if (a && a !== action) a.fadeOut(fade);
});
action.reset().fadeIn(fade).play();
setCurrentAnim(name);
}
},
[actions, fadeDuration],
);
const stop = useCallback(
(fade = fadeDuration) => {
Object.values(actions).forEach((a) => a?.fadeOut(fade));
const defaultAction = actions[defaultAnimation];
if (defaultAction) {
defaultAction.reset().fadeIn(fade).play();
setCurrentAnim(defaultAnimation);
}
},
[actions, defaultAnimation, fadeDuration],
);
const fadeTo = useCallback(
(name: string, fade = fadeDuration) => {
const action = actions[name];
if (action) {
Object.values(actions).forEach((a) => {
if (a && a !== action) a.fadeOut(fade);
});
action.reset().fadeIn(fade).play();
setCurrentAnim(name);
}
},
[actions, fadeDuration],
);
const setSpeed = useCallback(
(newSpeed: number) => {
if (mixer) {
mixer.timeScale = newSpeed;
}
},
[mixer],
);
useEffect(() => {
if (!autoPlay || names.length === 0) {
console.log("[AnimatedModel] No animation found in model");
return;
}
console.log(`[AnimatedModel] Available animations: ${names.join(", ")}`);
let defaultAction = actions[defaultAnimation as string];
if (!defaultAction && names.length > 0) {
console.log(
`[AnimatedModel] "${defaultAnimation}" not found, using: ${names[0]}`,
);
defaultAction = actions[names[0] as string];
}
if (defaultAction) {
defaultAction.play();
// eslint-disable-next-line react-hooks/set-state-in-effect
setIsReady(true);
// eslint-disable-next-line react-hooks/set-state-in-effect
setCurrentAnim(defaultAction.getClip().name);
onLoaded?.();
} else {
console.log("[AnimatedModel] No available animation in actions");
}
}, [actions, defaultAnimation, names, autoPlay, onLoaded]);
const contextValue: AnimatedModelContextValue = {
play,
stop,
fadeTo,
currentAnimation: currentAnim,
isReady,
setSpeed,
names,
};
useEffect(() => {
scene.position.set(...position);
scene.rotation.set(
(rotation[0] * Math.PI) / 180,
(rotation[1] * Math.PI) / 180,
(rotation[2] * Math.PI) / 180,
);
const s =
typeof scale === "number" ? [scale, scale, scale] : (scale ?? [1, 1, 1]);
scene.scale.set(s[0] ?? 1, s[1] ?? 1, s[2] ?? 1);
}, [scene, position, rotation, scale]);
return (
<AnimatedModelContext.Provider value={contextValue}>
<primitive object={scene} />
{children}
</AnimatedModelContext.Provider>
);
}