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Mount two first-time tutorial overlays driven by the game state machine: - MovementTutorial: visible during the intro reveal and the free-walk step before the ebike mount, dismissed on the first Z/Q/S/D keydown. - HandTrackingTutorial: visible during the early ebike repair steps (fragmented, scanning, inspected), dismissed when MediaPipe detects any hand on screen. Both share a generic TutorialOverlay shell (transparent panel, dark blue border, lucide-react Hand / inline ZQSD keycap icons, centered text). The overlay sits at z-index 14, behind Subtitles (15) and the talkie overlay (16), so dialogue/subtitle UI stays in front. Dismissals stay persistent for the session: keyboard-triggered uses event-handler setState; hand-detection uses a guarded effect-driven setState (same pattern as PylonDownedPylon resync). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>