Files
La-Fabrik/src/world/debug/TestMap.tsx
T
2026-05-08 03:07:52 +01:00

191 lines
5.4 KiB
TypeScript

import type { ReactNode } from "react";
import { Component, useRef } from "react";
import * as THREE from "three";
import { Physics, RigidBody, CuboidCollider } from "@react-three/rapier";
import { RepairGame } from "@/components/three/gameplay/RepairGame";
import { GrabbableObject } from "@/components/three/interaction/GrabbableObject";
import { AnimatedModel } from "@/components/three/models/AnimatedModel";
import { TriggerObject } from "@/components/three/interaction/TriggerObject";
import {
TEST_SCENE_FLOOR_COLLIDER_HALF_EXTENTS,
TEST_SCENE_FLOOR_POSITION,
TEST_SCENE_FLOOR_SIZE,
TEST_SCENE_GRABBABLE_BOX_SIZE,
TEST_SCENE_GRABBABLE_COLOR,
TEST_SCENE_GRABBABLE_METALNESS,
TEST_SCENE_GRABBABLE_POSITION,
TEST_SCENE_GRABBABLE_ROUGHNESS,
TEST_SCENE_REPAIR_ZONE_MARKER_RADIUS,
TEST_SCENE_REPAIR_ZONE_MARKER_TUBE_RADIUS,
TEST_SCENE_REPAIR_ZONES,
TEST_SCENE_TRIGGER_COLOR,
TEST_SCENE_TRIGGER_METALNESS,
TEST_SCENE_TRIGGER_POSITION,
TEST_SCENE_TRIGGER_RADIUS,
TEST_SCENE_TRIGGER_ROUGHNESS,
TEST_SCENE_TRIGGER_SEGMENTS,
TEST_SCENE_TRIGGER_SOUND_PATH,
} from "@/data/debug/testSceneConfig";
import { useOctreeGraphNode } from "@/hooks/three/useOctreeGraphNode";
import type { OctreeReadyHandler } from "@/types/three/three";
import { logModelLoadError } from "@/utils/three/modelLoadLogger";
const ELECTRICIENNE_ANIMATED_MODEL_PATH =
"/models/electricienne_animated/model.gltf";
interface TestMapProps {
onOctreeReady: OctreeReadyHandler;
}
interface ModelPreviewErrorBoundaryProps {
children: ReactNode;
modelPath: string;
}
interface ModelPreviewErrorBoundaryState {
hasError: boolean;
}
interface RepairPlaygroundZoneMarkerProps {
color: string;
}
class ModelPreviewErrorBoundary extends Component<
ModelPreviewErrorBoundaryProps,
ModelPreviewErrorBoundaryState
> {
constructor(props: ModelPreviewErrorBoundaryProps) {
super(props);
this.state = { hasError: false };
}
static getDerivedStateFromError(): ModelPreviewErrorBoundaryState {
return { hasError: true };
}
componentDidCatch(error: Error): void {
logModelLoadError(
{
modelPath: this.props.modelPath,
scope: "TestMap.ModelPreview",
position: [0, 0, -5],
scale: 1,
},
error,
);
}
render(): ReactNode {
if (this.state.hasError) {
return null;
}
return this.props.children;
}
}
export function TestMap({ onOctreeReady }: TestMapProps): React.JSX.Element {
const floorRef = useRef<THREE.Group>(null);
useOctreeGraphNode(floorRef, onOctreeReady);
return (
<>
<group ref={floorRef}>
<mesh visible={false} position={TEST_SCENE_FLOOR_POSITION}>
<boxGeometry args={TEST_SCENE_FLOOR_SIZE} />
<meshBasicMaterial />
</mesh>
</group>
<Physics>
<RigidBody type="fixed">
<CuboidCollider
args={TEST_SCENE_FLOOR_COLLIDER_HALF_EXTENTS}
position={TEST_SCENE_FLOOR_POSITION}
/>
</RigidBody>
<GrabbableObject
position={TEST_SCENE_GRABBABLE_POSITION}
colliders="cuboid"
handControlled
>
<mesh castShadow receiveShadow>
<boxGeometry args={TEST_SCENE_GRABBABLE_BOX_SIZE} />
<meshStandardMaterial
color={TEST_SCENE_GRABBABLE_COLOR}
roughness={TEST_SCENE_GRABBABLE_ROUGHNESS}
metalness={TEST_SCENE_GRABBABLE_METALNESS}
/>
</mesh>
</GrabbableObject>
<TriggerObject
position={TEST_SCENE_TRIGGER_POSITION}
soundPath={TEST_SCENE_TRIGGER_SOUND_PATH}
>
<mesh castShadow receiveShadow>
<sphereGeometry
args={[
TEST_SCENE_TRIGGER_RADIUS,
TEST_SCENE_TRIGGER_SEGMENTS,
TEST_SCENE_TRIGGER_SEGMENTS,
]}
/>
<meshStandardMaterial
color={TEST_SCENE_TRIGGER_COLOR}
roughness={TEST_SCENE_TRIGGER_ROUGHNESS}
metalness={TEST_SCENE_TRIGGER_METALNESS}
/>
</mesh>
</TriggerObject>
{TEST_SCENE_REPAIR_ZONES.map((zone) => (
<group key={zone.mission} position={zone.position}>
<RepairPlaygroundZoneMarker color={zone.color} />
<RepairGame mission={zone.mission} position={[0, 0, 0]} />
</group>
))}
</Physics>
<ModelPreviewErrorBoundary modelPath={ELECTRICIENNE_ANIMATED_MODEL_PATH}>
<AnimatedModel
modelPath={ELECTRICIENNE_ANIMATED_MODEL_PATH}
defaultAnimation="Idle"
position={[0, 0, -5]}
scale={1}
/>
</ModelPreviewErrorBoundary>
</>
);
}
function RepairPlaygroundZoneMarker({
color,
}: RepairPlaygroundZoneMarkerProps): React.JSX.Element {
return (
<group>
<mesh rotation={[Math.PI / 2, 0, 0]}>
<torusGeometry
args={[
TEST_SCENE_REPAIR_ZONE_MARKER_RADIUS,
TEST_SCENE_REPAIR_ZONE_MARKER_TUBE_RADIUS,
12,
96,
]}
/>
<meshStandardMaterial
color={color}
emissive={color}
emissiveIntensity={0.2}
/>
</mesh>
<mesh position={[0, 0.08, 0]} rotation={[Math.PI / 2, 0, 0]}>
<ringGeometry args={[0.2, TEST_SCENE_REPAIR_ZONE_MARKER_RADIUS, 96]} />
<meshBasicMaterial color={color} transparent opacity={0.12} />
</mesh>
</group>
);
}