Files
La-Fabrik/src/components/three/gameplay/RepairCompletionParticles.tsx
T
2026-05-08 02:40:31 +01:00

53 lines
1.4 KiB
TypeScript

import { useRef } from "react";
import { useFrame } from "@react-three/fiber";
import * as THREE from "three";
const PARTICLES = Array.from({ length: 24 }, (_, index) => {
const angle = (index / 24) * Math.PI * 2;
const ring = index % 3;
return {
angle,
radius: 0.45 + ring * 0.28,
y: 0.35 + (index % 5) * 0.16,
speed: 0.8 + (index % 4) * 0.18,
};
});
export function RepairCompletionParticles(): React.JSX.Element {
const groupRef = useRef<THREE.Group>(null);
useFrame(({ clock }) => {
const group = groupRef.current;
if (!group) return;
group.rotation.y = clock.elapsedTime * 0.9;
group.children.forEach((child, index) => {
const particle = PARTICLES[index];
if (!particle) return;
const pulse = 1 + Math.sin(clock.elapsedTime * 5 + index) * 0.35;
child.position.y =
particle.y + Math.sin(clock.elapsedTime * particle.speed) * 0.08;
child.scale.setScalar(pulse);
});
});
return (
<group ref={groupRef}>
{PARTICLES.map((particle, index) => (
<mesh
key={index}
position={[
Math.cos(particle.angle) * particle.radius,
particle.y,
Math.sin(particle.angle) * particle.radius,
]}
>
<sphereGeometry args={[0.045, 12, 12]} />
<meshBasicMaterial color="#86efac" transparent opacity={0.85} />
</mesh>
))}
</group>
);
}