52 lines
1.5 KiB
TypeScript
52 lines
1.5 KiB
TypeScript
import { useEffect, useState } from "react";
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import { ExplodableModel } from "@/components/three/models/ExplodableModel";
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import { RepairScanVisual } from "@/components/three/gameplay/RepairScanVisual";
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import { REPAIR_SCAN_PART_SECONDS } from "@/data/gameplay/repairGameConfig";
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import type { RepairMissionConfig } from "@/data/gameplay/repairMissions";
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import type { ExplodedPart } from "@/utils/three/ExplodedModel";
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interface RepairScanSequenceProps {
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config: RepairMissionConfig;
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onComplete: () => void;
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}
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export function RepairScanSequence({
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config,
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onComplete,
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}: RepairScanSequenceProps): React.JSX.Element {
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const [parts, setParts] = useState<readonly ExplodedPart[]>([]);
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const [activePartIndex, setActivePartIndex] = useState(0);
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const activePart = parts[activePartIndex];
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useEffect(() => {
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if (parts.length === 0) return undefined;
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const timeoutId = window.setTimeout(() => {
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setActivePartIndex((currentIndex) => {
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const nextIndex = currentIndex + 1;
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if (nextIndex >= parts.length) {
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onComplete();
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return currentIndex;
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}
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return nextIndex;
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});
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}, REPAIR_SCAN_PART_SECONDS * 1000);
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return () => {
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window.clearTimeout(timeoutId);
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};
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}, [activePartIndex, onComplete, parts.length]);
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return (
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<group>
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<ExplodableModel
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modelPath={config.modelPath}
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split
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onPartsReady={setParts}
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/>
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<RepairScanVisual target={activePart?.object} />
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</group>
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);
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}
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