a75c3fd896
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
281 lines
9.1 KiB
TypeScript
281 lines
9.1 KiB
TypeScript
import { useEffect, useRef, useState, useMemo } from "react";
|
|
import * as THREE from "three";
|
|
import { useFrame, useThree } from "@react-three/fiber";
|
|
import { EbikeGPSMap } from "@/components/ebike/EbikeGPSMap";
|
|
import { InteractableObject } from "@/components/three/interaction/InteractableObject";
|
|
import { useLoggedGLTF } from "@/hooks/three/useLoggedGLTF";
|
|
import { useClonedObject } from "@/hooks/three/useClonedObject";
|
|
import { useDebugFolder } from "@/hooks/debug/useDebugFolder";
|
|
import { animateCameraTransformTransition } from "@/world/GameCinematics";
|
|
import { useGameStore } from "@/managers/stores/useGameStore";
|
|
import { PLAYER_EYE_HEIGHT } from "@/data/player/playerConfig";
|
|
import type { Vector3Tuple } from "@/types/three/three";
|
|
|
|
const EBIKE_MODEL_PATH = "/models/ebike/model.gltf";
|
|
|
|
export interface CameraTransform {
|
|
position: Vector3Tuple;
|
|
rotation: Vector3Tuple;
|
|
}
|
|
|
|
export const EBIKE_CAMERA_TRANSFORM: CameraTransform = {
|
|
position: [-3.5, 6, 0],
|
|
rotation: [-10, -90, 0],
|
|
};
|
|
|
|
const EBIKE_DROP_PLAYER_TRANSFORM: CameraTransform = {
|
|
position: [0, 1.5, -3],
|
|
rotation: [0, 0, 0],
|
|
};
|
|
|
|
interface EbikeProps {
|
|
position: Vector3Tuple;
|
|
}
|
|
|
|
export function Ebike({ position }: EbikeProps): React.JSX.Element {
|
|
const groupRef = useRef<THREE.Group>(null);
|
|
const { scene } = useLoggedGLTF(EBIKE_MODEL_PATH, {
|
|
scope: "Ebike",
|
|
position: position,
|
|
});
|
|
const model = useClonedObject(scene);
|
|
const movementMode = useGameStore((state) => state.player.movementMode);
|
|
const mainState = useGameStore((state) => state.mainState);
|
|
const camera = useThree((state) => state.camera);
|
|
|
|
// Map active mainState to target repair zone coordinate
|
|
const destPos = useMemo(() => {
|
|
switch (mainState) {
|
|
case "bike":
|
|
return { x: 8, y: 0, z: -6 };
|
|
case "pylone":
|
|
return { x: 64, y: 0, z: -66 };
|
|
case "ferme":
|
|
return { x: -24, y: 0, z: 42 };
|
|
default:
|
|
return undefined;
|
|
}
|
|
}, [mainState]);
|
|
|
|
// Throttled GPS start position to optimize pathfinding A* algorithm execution
|
|
const [gpsStartPos, setGpsStartPos] = useState<{ x: number; y: number; z: number }>({
|
|
x: position[0],
|
|
y: position[1],
|
|
z: position[2],
|
|
});
|
|
const lastGpsUpdatePos = useRef<THREE.Vector3>(new THREE.Vector3(...position));
|
|
|
|
const restingPosition = useRef<Vector3Tuple>([
|
|
position[0],
|
|
position[1] - PLAYER_EYE_HEIGHT,
|
|
position[2],
|
|
]);
|
|
const restingRotation = useRef<number>(0);
|
|
const forkRef = useRef<THREE.Object3D | null>(null);
|
|
|
|
useEffect(() => {
|
|
if (model) {
|
|
const fork = model.getObjectByName("fourche");
|
|
if (fork) {
|
|
forkRef.current = fork;
|
|
}
|
|
}
|
|
}, [model]);
|
|
|
|
useEffect(() => {
|
|
(window as any).ebikeVisualGroup = groupRef;
|
|
(window as any).ebikeParkedPosition = restingPosition.current;
|
|
(window as any).ebikeParkedRotation = restingRotation.current;
|
|
return () => {
|
|
(window as any).ebikeVisualGroup = null;
|
|
(window as any).ebikeParkedPosition = null;
|
|
(window as any).ebikeParkedRotation = null;
|
|
};
|
|
}, []);
|
|
|
|
useFrame((_, delta) => {
|
|
if (groupRef.current) {
|
|
if (movementMode === "ebike") {
|
|
restingPosition.current = [
|
|
groupRef.current.position.x,
|
|
groupRef.current.position.y,
|
|
groupRef.current.position.z,
|
|
];
|
|
restingRotation.current = groupRef.current.rotation.y;
|
|
|
|
// Smoothly rotate the front fork ("fourche") up to 15 degrees in its own Z axis
|
|
const steerFactor = (window as any).ebikeSteerFactor || 0;
|
|
if (forkRef.current) {
|
|
// 15 degrees is 0.26 radians
|
|
const targetForkRotation = steerFactor * 0.26;
|
|
forkRef.current.rotation.z = THREE.MathUtils.lerp(
|
|
forkRef.current.rotation.z,
|
|
targetForkRotation,
|
|
12 * delta
|
|
);
|
|
}
|
|
|
|
// Throttled GPS start position update to prevent performance loss
|
|
const currentPos = groupRef.current.position;
|
|
if (currentPos.distanceTo(lastGpsUpdatePos.current) > 2.0) {
|
|
lastGpsUpdatePos.current.copy(currentPos);
|
|
setGpsStartPos({ x: currentPos.x, y: currentPos.y, z: currentPos.z });
|
|
}
|
|
} else {
|
|
groupRef.current.position.set(...restingPosition.current);
|
|
groupRef.current.rotation.set(0, restingRotation.current, 0);
|
|
|
|
// Reset fork rotation when parked
|
|
if (forkRef.current) {
|
|
forkRef.current.rotation.z = 0;
|
|
}
|
|
}
|
|
(window as any).ebikeParkedPosition = restingPosition.current;
|
|
(window as any).ebikeParkedRotation = restingRotation.current;
|
|
}
|
|
});
|
|
|
|
const camPointPos: Vector3Tuple = [
|
|
restingPosition.current[0] + EBIKE_CAMERA_TRANSFORM.position[0],
|
|
restingPosition.current[1] + EBIKE_CAMERA_TRANSFORM.position[1],
|
|
restingPosition.current[2] + EBIKE_CAMERA_TRANSFORM.position[2],
|
|
];
|
|
const dropPointPos: Vector3Tuple = [
|
|
restingPosition.current[0] + EBIKE_DROP_PLAYER_TRANSFORM.position[0],
|
|
restingPosition.current[1] + EBIKE_DROP_PLAYER_TRANSFORM.position[1],
|
|
restingPosition.current[2] + EBIKE_DROP_PLAYER_TRANSFORM.position[2],
|
|
];
|
|
|
|
const handleInteract = (): void => {
|
|
if (movementMode === "walk") {
|
|
const cameraOffset = new THREE.Vector3(...EBIKE_CAMERA_TRANSFORM.position);
|
|
cameraOffset.applyAxisAngle(new THREE.Vector3(0, 1, 0), restingRotation.current);
|
|
|
|
const targetCamPos: Vector3Tuple = [
|
|
restingPosition.current[0] + cameraOffset.x,
|
|
restingPosition.current[1] + cameraOffset.y,
|
|
restingPosition.current[2] + cameraOffset.z,
|
|
];
|
|
|
|
const targetRotation: Vector3Tuple = [
|
|
EBIKE_CAMERA_TRANSFORM.rotation[0],
|
|
EBIKE_CAMERA_TRANSFORM.rotation[1] + THREE.MathUtils.radToDeg(restingRotation.current),
|
|
EBIKE_CAMERA_TRANSFORM.rotation[2],
|
|
];
|
|
|
|
animateCameraTransformTransition(targetCamPos, targetRotation, 1, () => {
|
|
useGameStore.getState().setPlayerMovementMode("ebike");
|
|
});
|
|
} else {
|
|
const currentPos = new THREE.Vector3();
|
|
if (groupRef.current) {
|
|
groupRef.current.getWorldPosition(currentPos);
|
|
} else {
|
|
currentPos.set(...position);
|
|
}
|
|
|
|
const targetCamPos: Vector3Tuple = [
|
|
currentPos.x + EBIKE_DROP_PLAYER_TRANSFORM.position[0],
|
|
currentPos.y + EBIKE_DROP_PLAYER_TRANSFORM.position[1],
|
|
currentPos.z + EBIKE_DROP_PLAYER_TRANSFORM.position[2],
|
|
];
|
|
|
|
// Get camera's current rotation in degrees so we keep the exact orientation during dismount
|
|
const currentEuler = new THREE.Euler().setFromQuaternion(camera.quaternion, "YXZ");
|
|
const targetRotation: Vector3Tuple = [
|
|
THREE.MathUtils.radToDeg(currentEuler.x),
|
|
THREE.MathUtils.radToDeg(currentEuler.y),
|
|
THREE.MathUtils.radToDeg(currentEuler.z),
|
|
];
|
|
|
|
animateCameraTransformTransition(targetCamPos, targetRotation, 1, () => {
|
|
useGameStore.getState().setPlayerMovementMode("walk");
|
|
});
|
|
}
|
|
};
|
|
|
|
const handleInteractRef = useRef(handleInteract);
|
|
handleInteractRef.current = handleInteract;
|
|
|
|
const debugRef = useRef({ showCameraPoints: true });
|
|
const debugActions = useRef({
|
|
toggleRide: () => {
|
|
handleInteractRef.current();
|
|
}
|
|
});
|
|
|
|
useDebugFolder("Ebike", (folder) => {
|
|
folder
|
|
.add(debugRef.current, "showCameraPoints")
|
|
.name("Show Camera Points")
|
|
.onChange((value: boolean) => {
|
|
debugRef.current.showCameraPoints = value;
|
|
});
|
|
|
|
folder
|
|
.add(debugActions.current, "toggleRide")
|
|
.name("Monter / Descendre");
|
|
});
|
|
|
|
return (
|
|
<>
|
|
<group ref={groupRef} position={position}>
|
|
<primitive object={model} />
|
|
<InteractableObject
|
|
kind="trigger"
|
|
label={
|
|
movementMode === "walk" ? "Monter sur le bike" : "Descendre du bike"
|
|
}
|
|
position={position}
|
|
radius={15}
|
|
onPress={handleInteract}
|
|
>
|
|
<mesh>
|
|
<boxGeometry args={[10, 13, 2]} />
|
|
<meshBasicMaterial colorWrite={false} depthWrite={false} />
|
|
</mesh>
|
|
</InteractableObject>
|
|
|
|
{/* Dynamic 3D GPS Dashboard Screen */}
|
|
<group position={[0, 7, 0]} rotation={[0, 90, 0]}>
|
|
<EbikeGPSMap
|
|
width={0.8}
|
|
height={0.8}
|
|
startPos={gpsStartPos}
|
|
destPos={destPos}
|
|
mapImageUrl="/assets/gps/map_background.png"
|
|
worldBounds={{
|
|
minX: -166,
|
|
maxX: 163,
|
|
minZ: -142,
|
|
maxZ: 138,
|
|
}}
|
|
zoom={4}
|
|
/>
|
|
</group>
|
|
</group>
|
|
|
|
{debugRef.current.showCameraPoints && (
|
|
<>
|
|
<mesh position={camPointPos}>
|
|
<sphereGeometry args={[0.3, 16, 16]} />
|
|
<meshStandardMaterial
|
|
color="yellow"
|
|
emissive="yellow"
|
|
emissiveIntensity={0.5}
|
|
/>
|
|
</mesh>
|
|
<mesh position={dropPointPos}>
|
|
<sphereGeometry args={[0.3, 16, 16]} />
|
|
<meshStandardMaterial
|
|
color="cyan"
|
|
emissive="cyan"
|
|
emissiveIntensity={0.5}
|
|
/>
|
|
</mesh>
|
|
</>
|
|
)}
|
|
</>
|
|
);
|
|
}
|