Files
La-Fabrik/src/managers
Tom Boullay 220a661d6d feat(repair): introduce focus bubble shroud for repair mini-game
Adds a dark expanding sphere around the repair model when the player
enters the immersive repair phases (fragmented / scanning / repairing /
reassembling). The bubble grows from 0 to 10m using GSAP expo.out over
2.5s and reverses on focus end, visually isolating the player from the
surrounding map.

- New useRepairFocusStore tracks active state + world center.
- New RepairFocusBubble renders a BackSide sphere shell + a soft cocoon
  decor pass (grid floor + directional light + ambient) inside.
- RepairGame drives setFocus from its lifecycle effect.
- Mounted in both GameStageContent and TestMap so behaviour matches in
  the production scene and the physics test scene.

Also drops the now-unused EBIKE_CONFIG_KEY constant in
GameStageContent.tsx (leftover from a previous remount-key strategy).
2026-06-02 22:57:18 +02:00
..
2026-05-11 08:56:54 +02:00