Files
La-Fabrik/src/components/three/gameplay/RepairObjectModel.tsx
T
Tom Boullay ee44b44432 big clean up
2026-05-08 03:02:26 +01:00

121 lines
2.9 KiB
TypeScript

import type { ReactNode } from "react";
import { Component } from "react";
import { SimpleModel } from "@/components/three/models/SimpleModel";
import type { ModelTransformProps } from "@/types/three/three";
import { logModelLoadError } from "@/utils/three/modelLoadLogger";
import { toVector3Scale } from "@/utils/three/scale";
interface RepairObjectModelProps extends ModelTransformProps {
label: string;
modelPath: string;
}
interface RepairObjectModelBoundaryProps extends RepairObjectModelProps {
children: ReactNode;
}
interface RepairObjectModelBoundaryState {
hasError: boolean;
}
interface RepairObjectFallbackProps {
label: string;
position?: ModelTransformProps["position"] | undefined;
rotation?: ModelTransformProps["rotation"] | undefined;
scale?: ModelTransformProps["scale"] | undefined;
}
class RepairObjectModelBoundary extends Component<
RepairObjectModelBoundaryProps,
RepairObjectModelBoundaryState
> {
constructor(props: RepairObjectModelBoundaryProps) {
super(props);
this.state = { hasError: false };
}
static getDerivedStateFromError(): RepairObjectModelBoundaryState {
return { hasError: true };
}
componentDidCatch(error: Error): void {
logModelLoadError(
{
modelPath: this.props.modelPath,
position: this.props.position,
rotation: this.props.rotation,
scale: this.props.scale,
scope: `RepairObjectModel.${this.props.label}`,
},
error,
);
}
render(): ReactNode {
if (this.state.hasError) {
return (
<RepairObjectFallback
label={this.props.label}
position={this.props.position}
rotation={this.props.rotation}
scale={this.props.scale}
/>
);
}
return this.props.children;
}
}
export function RepairObjectModel({
label,
modelPath,
position = [0, 0, 0],
rotation = [0, 0, 0],
scale = 1,
}: RepairObjectModelProps): React.JSX.Element {
return (
<RepairObjectModelBoundary
label={label}
modelPath={modelPath}
position={position}
rotation={rotation}
scale={scale}
>
<SimpleModel
modelPath={modelPath}
position={position}
rotation={rotation}
scale={scale}
/>
</RepairObjectModelBoundary>
);
}
function RepairObjectFallback({
label,
position = [0, 0, 0],
rotation = [0, 0, 0],
scale = 1,
}: Pick<
RepairObjectFallbackProps,
"label" | "position" | "rotation" | "scale"
>): React.JSX.Element {
return (
<group
position={position}
rotation={rotation}
scale={toVector3Scale(scale)}
>
<mesh castShadow receiveShadow>
<boxGeometry args={[1.4, 1.4, 1.4]} />
<meshStandardMaterial color="#facc15" roughness={0.6} wireframe />
</mesh>
<mesh position={[0, 1.05, 0]}>
<sphereGeometry args={[0.08, 16, 16]} />
<meshBasicMaterial color={label ? "#f8fafc" : "#facc15"} />
</mesh>
</group>
);
}