Files
La-Fabrik/src/data/gameplay/repairMissionAnchors.ts
T
2026-05-29 00:52:44 +02:00

40 lines
989 B
TypeScript

import type { Vector3Tuple } from "@/types/three/three";
import type {
RepairMissionId,
RepairMissionTriggerConfig,
} from "@/types/gameplay/repairMission";
export const REPAIR_MISSION_ANCHOR_IDS: Partial<
Record<RepairMissionId, string>
> = {
pylon: "repair:pylon",
};
const EBIKE_REPAIR_POSITION = [
42.2399, 4.5484, 34.6468,
] as const satisfies Vector3Tuple;
const REPAIR_MISSION_POSITIONS = {
ebike: EBIKE_REPAIR_POSITION,
pylon: [64, 0, -66],
farm: [-24, 0, 42],
} as const satisfies Record<RepairMissionId, Vector3Tuple>;
export const REPAIR_MISSION_TRIGGERS = [
{
mission: "ebike",
label: "Réparer l'e-bike",
radius: 4,
},
] as const satisfies readonly RepairMissionTriggerConfig[];
export const REPAIR_MISSION_POSITION_ENTRIES = Object.entries(
REPAIR_MISSION_POSITIONS,
).map(([mission, position]) => ({
mission: mission as RepairMissionId,
position,
})) satisfies readonly {
mission: RepairMissionId;
position: Vector3Tuple;
}[];