update: drag and drop + compression des textures

This commit is contained in:
Tom Boullay
2026-04-24 15:37:45 +02:00
parent 8bbc0dc0eb
commit 61a0146545
8 changed files with 302 additions and 119 deletions
+9 -51
View File
@@ -1,14 +1,10 @@
import { NextRequest, NextResponse } from 'next/server'
import { join } from 'path'
import { mkdir, writeFile, readFile, unlink, rm } from 'fs/promises'
import { existsSync } from 'fs'
import { validateUploadSecret } from '@/lib/auth'
import { parseMultiUpload } from '@/lib/parse-upload'
import { compressWithBlender } from '@/lib/blender'
import { getRemoteFolder, pushAllToGitHub } from '@/lib/github'
import { buildCommitMessage } from '@/lib/commit-message'
import { classifyFileChanges } from '@/lib/diff-files'
import { TMP_DIR } from '@/lib/constants'
import { prepareGitAssets } from '@/lib/prepare-git-assets'
export const runtime = 'nodejs'
export const dynamic = 'force-dynamic'
@@ -37,52 +33,14 @@ export async function POST(req: NextRequest) {
return NextResponse.json({ success: false, error: message }, { status: 400 })
}
// --- Process files (compress model if possible) ---
const filesToPush: { path: string; contentBase64: string }[] = []
let modelFilename = ''
let compressed = false
let compressionError: string | undefined
const textureNames: string[] = []
for (const pf of parsedFiles) {
let content = pf.buffer
if (pf.isModel) {
modelFilename = pf.filename
// Write to /tmp for Blender compression
const tmpFolder = join(TMP_DIR, folderName)
await mkdir(tmpFolder, { recursive: true })
const tmpFilePath = join(tmpFolder, pf.filename)
await writeFile(tmpFilePath, pf.buffer)
const stem = pf.filename.replace(/\.[^.]+$/, '')
const compressedPath = join(tmpFolder, `${stem}_compressed.glb`)
try {
const result = await compressWithBlender(tmpFilePath, compressedPath)
if (result.success && existsSync(compressedPath)) {
content = await readFile(compressedPath)
compressed = true
await unlink(compressedPath).catch(() => {})
} else {
compressionError = result.error
}
} finally {
// Always cleanup temp files
await unlink(tmpFilePath).catch(() => {})
await rm(tmpFolder, { recursive: true, force: true }).catch(() => {})
}
} else {
textureNames.push(pf.filename)
}
filesToPush.push({
path: `public/models/${destination}/${folderName}/${pf.filename}`,
contentBase64: content.toString('base64'),
})
}
// --- Process files (compress model + textures for Git) ---
const {
filesToPush,
modelFilename,
compressed,
compressionError,
textureNames,
} = await prepareGitAssets({ folderName, destination, parsedFiles })
// --- Detect existing files and classify changes ---
const folderPath = `public/models/${destination}/${folderName}`