update: drag and drop + compression des textures

This commit is contained in:
Tom Boullay
2026-04-24 15:37:45 +02:00
parent 8bbc0dc0eb
commit 61a0146545
8 changed files with 302 additions and 119 deletions
+91
View File
@@ -0,0 +1,91 @@
import { join } from 'path'
import { existsSync } from 'fs'
import { mkdir, writeFile, readFile, unlink, rm } from 'fs/promises'
import { TMP_DIR } from '@/lib/constants'
import { compressWithBlender } from '@/lib/blender'
import { compressTextureBuffer } from '@/lib/texture-compression'
import type { ParsedFile } from '@/lib/types'
interface PushFile {
path: string
contentBase64: string
}
interface PrepareGitAssetsParams {
folderName: string
destination: string
parsedFiles: ParsedFile[]
}
interface PrepareGitAssetsResult {
filesToPush: PushFile[]
modelFilename: string
textureNames: string[]
compressed: boolean
compressionError?: string
}
export async function prepareGitAssets({
folderName,
destination,
parsedFiles,
}: PrepareGitAssetsParams): Promise<PrepareGitAssetsResult> {
const filesToPush: PushFile[] = []
const textureNames: string[] = []
let modelFilename = ''
let compressed = false
let compressionError: string | undefined
for (const pf of parsedFiles) {
let content = pf.buffer
if (pf.isModel) {
modelFilename = pf.filename
const tmpFolder = join(TMP_DIR, folderName)
await mkdir(tmpFolder, { recursive: true })
const tmpFilePath = join(tmpFolder, pf.filename)
await writeFile(tmpFilePath, pf.buffer)
const stem = pf.filename.replace(/\.[^.]+$/, '')
const compressedPath = join(tmpFolder, `${stem}_compressed.glb`)
try {
const result = await compressWithBlender(tmpFilePath, compressedPath)
if (result.success && existsSync(compressedPath)) {
content = await readFile(compressedPath)
compressed = true
await unlink(compressedPath).catch(() => {})
} else {
compressionError = result.error
}
} finally {
await unlink(tmpFilePath).catch(() => {})
await rm(tmpFolder, { recursive: true, force: true }).catch(() => {})
}
} else {
textureNames.push(pf.filename)
const textureResult = await compressTextureBuffer(pf.filename, pf.buffer)
content = textureResult.buffer
if (textureResult.error && !compressionError) {
compressionError = textureResult.error
}
}
filesToPush.push({
path: `public/models/${destination}/${folderName}/${pf.filename}`,
contentBase64: content.toString('base64'),
})
}
return {
filesToPush,
modelFilename,
textureNames,
compressed,
compressionError,
}
}