fin du refactp
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// ---------------------------------------------------------------------------
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// Client-side types — used by components and hooks (no Node.js Buffer)
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// ---------------------------------------------------------------------------
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export type FileStatus = 'pending' | 'uploading' | 'success' | 'error'
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export interface TextureFile {
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name: string
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file: File
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}
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export interface FolderEntry {
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folderName: string
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modelFile: File
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textures: TextureFile[]
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status: FileStatus
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progress: number
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error?: string
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filename?: string
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modelUrl?: string
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viewerOpen?: boolean
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warnings: string[]
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}
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@@ -0,0 +1,11 @@
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// ---------------------------------------------------------------------------
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// Format bytes to human-readable string
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// ---------------------------------------------------------------------------
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export function formatBytes(bytes: number): string {
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if (bytes === 0) return '0 B'
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const k = 1024
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const sizes = ['B', 'KB', 'MB', 'GB']
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const i = Math.floor(Math.log(bytes) / Math.log(k))
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return parseFloat((bytes / Math.pow(k, i)).toFixed(1)) + ' ' + sizes[i]
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}
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@@ -0,0 +1,63 @@
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// ---------------------------------------------------------------------------
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// Client-side folder validation
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// ---------------------------------------------------------------------------
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import { REQUIRED_TEXTURES, TEXTURE_EXTENSIONS } from '@/lib/constants'
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import type { TextureFile } from '@/lib/client-types'
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const TEXTURE_EXT_ARRAY = [...TEXTURE_EXTENSIONS]
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function getTextureType(filename: string): string | null {
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const name = filename.toLowerCase().replace(/\.[^.]+$/, '')
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if ((REQUIRED_TEXTURES as readonly string[]).includes(name)) return name
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return null
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}
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export function validateFolder(files: File[]): {
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model?: File
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textures: TextureFile[]
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errors: string[]
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warnings: string[]
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} {
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const result: {
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model?: File
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textures: TextureFile[]
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errors: string[]
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warnings: string[]
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} = {
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textures: [],
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errors: [],
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warnings: [],
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}
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const modelFiles = files.filter((f) => {
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const name = f.name.toLowerCase()
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return name === 'model.glb' || name === 'model.gltf'
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})
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if (modelFiles.length === 0) {
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result.errors.push('model.glb ou model.gltf manquant (obligatoire)')
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} else {
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result.model = modelFiles[0]
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}
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const textureFiles = files.filter((f) => {
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const ext = f.name.slice(f.name.lastIndexOf('.')).toLowerCase()
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return TEXTURE_EXT_ARRAY.includes(ext) && getTextureType(f.name) !== null
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})
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for (const tf of textureFiles) {
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result.textures.push({ name: tf.name, file: tf })
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}
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const foundTextures = new Set(
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result.textures.map((t) => t.name.toLowerCase().replace(/\.[^.]+$/, '')),
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)
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for (const req of REQUIRED_TEXTURES) {
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if (!foundTextures.has(req)) {
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result.warnings.push(`${req}.webp/png/jpg manquant`)
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}
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}
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return result
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}
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