import { extname } from 'path' import { NextRequest } from 'next/server' import { sanitizeFilename } from './sanitize' import { ALL_ALLOWED_EXTENSIONS, MODEL_EXTENSIONS, MAX_FILE_SIZE } from './constants' import type { ParsedFile } from './types' interface ParsedUpload { folderName: string files: ParsedFile[] } export async function parseMultiUpload(req: NextRequest): Promise { const formData = await req.formData() const folderValue = formData.get('folderName') const folderName = typeof folderValue === 'string' ? folderValue.trim() || 'assets' : 'assets' const safeFolderName = sanitizeFilename(folderName).replace(/[^a-zA-Z0-9-_]/g, '-') const rawFiles = formData.getAll('files') const fileTypes = formData.getAll('fileTypes').filter((value): value is string => typeof value === 'string') const textureNames = formData.getAll('textureNames').filter((value): value is string => typeof value === 'string') const fileEntries: File[] = [] for (const entry of rawFiles) { if (!(entry instanceof File)) { throw new Error('Donnees de fichier invalides') } fileEntries.push(entry) } if (fileEntries.length === 0) { throw new Error('Aucun fichier recu') } const parsed: ParsedFile[] = [] let modelCount = 0 for (let i = 0; i < fileEntries.length; i++) { const file = fileEntries[i] if (!file || file.size === 0) continue if (file.size > MAX_FILE_SIZE) { throw new Error( `Fichier "${file.name}" trop volumineux (${(file.size / 1024 / 1024).toFixed(1)} MB). Maximum: ${MAX_FILE_SIZE / 1024 / 1024} MB.`, ) } const fileType = fileTypes[i] || 'model' const texName = textureNames[i] || '' const originalSafe = sanitizeFilename(file.name) const ext = extname(originalSafe).toLowerCase() if (!ALL_ALLOWED_EXTENSIONS.has(ext)) { throw new Error(`Extension non autorisee: "${ext}"`) } let filename: string if (fileType === 'texture' && texName) { filename = sanitizeFilename(texName) } else { filename = originalSafe } const isModel = MODEL_EXTENSIONS.has(ext) if (isModel) { if (filename.toLowerCase() !== 'model.gltf') { throw new Error('Le modele doit etre nomme model.gltf') } modelCount += 1 } const buffer = Buffer.from(await file.arrayBuffer()) parsed.push({ filename, buffer, isModel }) } if (modelCount === 0) { throw new Error('model.gltf manquant (obligatoire)') } if (modelCount > 1) { throw new Error('Un seul fichier model.gltf est autorise') } return { folderName: safeFolderName, files: parsed } }