Files
upload-gltf/lib/parse-upload.ts
T
2026-04-27 11:07:16 +02:00

104 lines
3.1 KiB
TypeScript

import { extname } from 'path'
import { NextRequest } from 'next/server'
import { sanitizeFilename } from './sanitize'
import { ALL_ALLOWED_EXTENSIONS, MODEL_EXTENSIONS, MAX_FILE_SIZE } from './constants'
import type { ParsedFile } from './types'
export interface ParsedUpload {
folderName: string
files: ParsedFile[]
/** Any extra string fields from the FormData (e.g. "action") */
extra: Record<string, string>
}
/**
* Parse a multi-file FormData upload request.
* Validates file extensions, file sizes, and returns parsed files.
* Extra string fields (beyond folderName, files, fileTypes, textureNames)
* are returned in `extra`.
*/
export async function parseMultiUpload(req: NextRequest): Promise<ParsedUpload> {
const formData = await req.formData()
const folderName = (formData.get('folderName') as string | null)?.trim() || 'assets'
const safeFolderName = sanitizeFilename(folderName).replace(/[^a-zA-Z0-9-_]/g, '-')
const rawFiles = formData.getAll('files')
const fileTypes = formData.getAll('fileTypes') as string[]
const textureNames = formData.getAll('textureNames') as string[]
// Collect extra string fields
const knownKeys = new Set(['folderName', 'files', 'fileTypes', 'textureNames'])
const extra: Record<string, string> = {}
for (const [key, value] of formData.entries()) {
if (!knownKeys.has(key) && typeof value === 'string') {
extra[key] = value
}
}
// Runtime validation: ensure entries are actual File objects
const fileEntries: File[] = []
for (const entry of rawFiles) {
if (!(entry instanceof File)) {
throw new Error('Donnees de fichier invalides')
}
fileEntries.push(entry)
}
if (fileEntries.length === 0) {
throw new Error('Aucun fichier recu')
}
const parsed: ParsedFile[] = []
let modelCount = 0
for (let i = 0; i < fileEntries.length; i++) {
const file = fileEntries[i]
if (!file || file.size === 0) continue
// File size limit
if (file.size > MAX_FILE_SIZE) {
throw new Error(
`Fichier "${file.name}" trop volumineux (${(file.size / 1024 / 1024).toFixed(1)} MB). Maximum: ${MAX_FILE_SIZE / 1024 / 1024} MB.`,
)
}
const fileType = fileTypes[i] || 'model'
const texName = textureNames[i] || ''
const originalSafe = sanitizeFilename(file.name)
const ext = extname(originalSafe).toLowerCase()
if (!ALL_ALLOWED_EXTENSIONS.has(ext)) {
throw new Error(`Extension non autorisee: "${ext}"`)
}
let filename: string
if (fileType === 'texture' && texName) {
filename = sanitizeFilename(texName)
} else {
filename = originalSafe
}
const isModel = MODEL_EXTENSIONS.has(ext)
if (isModel) {
if (filename.toLowerCase() !== 'model.gltf') {
throw new Error('Le modele doit etre nomme model.gltf')
}
modelCount += 1
}
const buffer = Buffer.from(await file.arrayBuffer())
parsed.push({ filename, buffer, isModel })
}
if (modelCount === 0) {
throw new Error('model.gltf manquant (obligatoire)')
}
if (modelCount > 1) {
throw new Error('Un seul fichier model.gltf est autorise')
}
return { folderName: safeFolderName, files: parsed, extra }
}