feature gps works
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import React, { useState, useEffect, useRef, useMemo } from 'react';
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import { Canvas, useFrame, useThree } from '@react-three/fiber';
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import { MapControls, OrthographicCamera, useGLTF } from '@react-three/drei';
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import * as THREE from 'three';
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// ----------------------------------------------------------------------------
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// 1. Terrain Scene
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// ----------------------------------------------------------------------------
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function TerrainScene() {
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const { scene } = useGLTF('/models/terrain/terrain.glb');
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return (
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<group>
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<ambientLight intensity={1.5} />
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<directionalLight position={[10, 20, 10]} intensity={2} />
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<primitive object={scene} />
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</group>
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);
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}
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// ----------------------------------------------------------------------------
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// 2. Waypoint Overlay (Debug visualization)
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// ----------------------------------------------------------------------------
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function WaypointOverlay({ waypoints, visible }: { waypoints: any[], visible: boolean }) {
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if (!visible) return null;
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return (
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<group>
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{waypoints.map((w) => (
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<mesh key={w.id} position={[w.x, w.y + 1, w.z]}>
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<sphereGeometry args={[0.3, 16, 16]} />
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<meshBasicMaterial color="#10b981" />
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</mesh>
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))}
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</group>
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);
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}
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// ----------------------------------------------------------------------------
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// 3. Camera Manager (Handles Orthographic Math & Downloads)
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// ----------------------------------------------------------------------------
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function CameraManager({
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autoBounds,
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boundsTextRef
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}: {
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autoBounds: any,
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boundsTextRef: React.RefObject<HTMLPreElement>
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}) {
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const { camera, gl, scene } = useThree();
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const controlsRef = useRef<any>(null);
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// Apply Auto-Bounds function
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useEffect(() => {
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const applyAutoBounds = () => {
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if (camera instanceof THREE.OrthographicCamera && autoBounds) {
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const width = autoBounds.maxX - autoBounds.minX;
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const height = autoBounds.maxZ - autoBounds.minZ;
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const centerX = (autoBounds.minX + autoBounds.maxX) / 2;
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const centerZ = (autoBounds.minZ + autoBounds.maxZ) / 2;
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camera.position.set(centerX, 200, centerZ);
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camera.left = -width / 2;
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camera.right = width / 2;
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camera.top = height / 2;
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camera.bottom = -height / 2;
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camera.zoom = 1;
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camera.updateProjectionMatrix();
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if (controlsRef.current) {
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controlsRef.current.target.set(centerX, 0, centerZ);
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controlsRef.current.update();
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}
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}
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};
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(window as any).applyAutoBounds = applyAutoBounds;
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// Initial apply
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applyAutoBounds();
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return () => { delete (window as any).applyAutoBounds; };
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}, [camera, autoBounds]);
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// Track dynamic bounds without triggering React re-renders!
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useFrame(() => {
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if (camera instanceof THREE.OrthographicCamera && boundsTextRef.current) {
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const width = (camera.right - camera.left) / camera.zoom;
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const height = (camera.top - camera.bottom) / camera.zoom;
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const minX = Math.round(camera.position.x - width / 2);
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const maxX = Math.round(camera.position.x + width / 2);
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const minZ = Math.round(camera.position.z - height / 2);
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const maxZ = Math.round(camera.position.z + height / 2);
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// Direct DOM mutation for 60fps performance (prevents WebGL Context Lost!)
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boundsTextRef.current.innerText = JSON.stringify({ minX, maxX, minZ, maxZ }, null, 2);
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}
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});
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// Attach screenshot capture logic
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useEffect(() => {
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(window as any).downloadMapScreenshot = () => {
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// Force an immediate render frame to ensure no UI overlays are missing
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gl.render(scene, camera);
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const dataUrl = gl.domElement.toDataURL("image/png");
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const a = document.createElement("a");
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a.href = dataUrl;
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a.download = "map_background.png";
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a.click();
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};
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return () => { delete (window as any).downloadMapScreenshot; };
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}, [gl, camera, scene]);
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return <MapControls ref={controlsRef} enableRotate={false} dampingFactor={0.05} />;
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}
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// ----------------------------------------------------------------------------
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// 4. Main Page Route Component
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// ----------------------------------------------------------------------------
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export function BackgroundMapPage() {
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const [waypoints, setWaypoints] = useState<any[]>([]);
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const [showWaypoints, setShowWaypoints] = useState(true);
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const boundsTextRef = useRef<HTMLPreElement>(null);
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// Load road network waypoints to compute perfect GPS bounds
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useEffect(() => {
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const saved = localStorage.getItem('la-fabrik-waypoints');
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if (saved) {
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setWaypoints(JSON.parse(saved));
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} else {
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fetch('/roadNetwork.json')
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.then(res => res.json())
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.then(data => setWaypoints(data))
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.catch(() => { });
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}
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}, []);
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// Compute exact bounds that the EbikeGPSMap will use by default
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const autoBounds = useMemo(() => {
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if (waypoints.length === 0) return null;
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const xs = waypoints.map(w => w.x);
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const zs = waypoints.map(w => w.z);
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const minX = Math.min(...xs);
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const maxX = Math.max(...xs);
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const minZ = Math.min(...zs);
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const maxZ = Math.max(...zs);
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// CRITICAL: We MUST force the camera bounds to be a PERFECT SQUARE.
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// If the camera is rectangular, the exported PNG will be distorted when drawn
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// on the EbikeGPSMap's 1024x1024 canvas!
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const width = maxX - minX;
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const height = maxZ - minZ;
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const maxDim = Math.max(width, height);
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const centerX = (minX + maxX) / 2;
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const centerZ = (minZ + maxZ) / 2;
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const paddedDim = maxDim * 1.15 || 100;
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return {
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minX: centerX - paddedDim / 2,
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maxX: centerX + paddedDim / 2,
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minZ: centerZ - paddedDim / 2,
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maxZ: centerZ + paddedDim / 2,
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};
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}, [waypoints]);
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return (
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<div style={{ width: '100vw', height: '100vh', background: '#050505', display: 'flex', justifyContent: 'center', alignItems: 'center' }}>
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{/*
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CRITICAL: The DOM element MUST be a perfect square so the resulting PNG
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is exactly 1:1, preventing stretching in the EbikeGPSMap canvas texture!
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*/}
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<div style={{ width: 'min(100vw, 100vh)', height: 'min(100vw, 100vh)', background: '#000', position: 'relative' }}>
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<Canvas gl={{ preserveDrawingBuffer: true, antialias: true, alpha: false }}>
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<OrthographicCamera makeDefault position={[0, 200, 0]} near={0.1} far={1000} />
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<TerrainScene />
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<WaypointOverlay waypoints={waypoints} visible={showWaypoints} />
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<CameraManager autoBounds={autoBounds} boundsTextRef={boundsTextRef} />
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</Canvas>
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</div>
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{/* Premium Glassmorphic UI Dashboard */}
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<div style={{
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position: 'absolute', top: 24, left: 24,
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background: 'rgba(15, 23, 42, 0.85)', padding: 24,
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borderRadius: 16, border: '1px solid #334155',
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color: 'white', fontFamily: 'system-ui, sans-serif',
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backdropFilter: 'blur(12px)', width: 360,
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boxShadow: '0 20px 25px -5px rgba(0, 0, 0, 0.5)'
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}}>
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<h2 style={{ margin: '0 0 16px 0', fontSize: '1.4rem', color: '#38bdf8' }}>GPS Map Generator</h2>
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<p style={{ fontSize: '0.9rem', color: '#94a3b8', marginBottom: 20, lineHeight: 1.5 }}>
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1. Cadrez votre carte (ou utilisez le <b>Cadrage Automatique</b>).<br />
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2. Masquez les waypoints (fond visuel seul).<br />
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3. Cliquez sur <b>Capturer la carte</b>.
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</p>
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<button
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onClick={() => setShowWaypoints(!showWaypoints)}
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style={{
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width: '100%', padding: '12px', marginBottom: 12,
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background: showWaypoints ? '#1e293b' : '#334155',
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border: '1px solid #475569', color: 'white',
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borderRadius: 8, cursor: 'pointer', fontWeight: 600,
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transition: 'all 0.2s'
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}}
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>
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{showWaypoints ? '👁️ Masquer Waypoints' : '👁️🗨️ Afficher Waypoints'}
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</button>
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<button
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onClick={() => {
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if ((window as any).applyAutoBounds) (window as any).applyAutoBounds();
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}}
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style={{
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width: '100%', padding: '12px', marginBottom: 16,
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background: '#1e293b', border: '1px solid #475569',
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color: '#10b981', borderRadius: 8, cursor: 'pointer', fontWeight: 600,
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transition: 'all 0.2s'
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}}
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>
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🎯 Cadrage Automatique
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</button>
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<button
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onClick={() => {
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if ((window as any).downloadMapScreenshot) (window as any).downloadMapScreenshot();
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}}
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style={{
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width: '100%', padding: '14px', background: '#0ea5e9',
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border: 'none', color: 'white', borderRadius: 8,
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cursor: 'pointer', fontWeight: 'bold', fontSize: '1rem',
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boxShadow: '0 4px 6px -1px rgba(14, 165, 233, 0.4)'
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}}
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>
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📸 Capturer la carte (.png)
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</button>
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<div style={{ marginTop: 24, padding: 16, background: '#020617', borderRadius: 10, fontSize: '0.85rem' }}>
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<div style={{ color: '#64748b', marginBottom: 8, fontWeight: 600 }}>Limites Actuelles (worldBounds):</div>
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<pre ref={boundsTextRef} style={{ margin: 0, color: '#10b981', fontFamily: 'monospace' }}>
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Calcul...
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</pre>
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<div style={{ color: '#ef4444', marginTop: 12, fontSize: '0.75rem', lineHeight: 1.4 }}>
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*Si vous décadrez à la souris, vous devrez copier ces valeurs exactes dans la prop <code>worldBounds</code> de votre composant <b>EbikeGPSMap</b> !
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<br /><br />
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Astuce : Utilisez le <b>Cadrage Automatique</b> pour ne rien avoir à configurer.
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</div>
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</div>
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</div>
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</div>
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);
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}
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