add transparency gps
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@@ -58,7 +58,7 @@ export const EbikeGPSMap: React.FC<EbikeGPSMapProps> = ({
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height = 1,
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}) => {
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const [waypoints, setWaypoints] = useState<Waypoint[]>([]);
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const [mapImage, setMapImage] = useState<HTMLImageElement | null>(null);
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const [mapImage, setMapImage] = useState<HTMLImageElement | HTMLCanvasElement | null>(null);
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// Offscreen high-res canvas for crystal clear rendering
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const [offscreenCanvas] = useState(() => {
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@@ -102,7 +102,8 @@ export const EbikeGPSMap: React.FC<EbikeGPSMapProps> = ({
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});
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}, []);
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// Pre-load background map image if provided
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// Pre-load background map image (standard HTML5 Image loader)
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// Since the user's PNG is already transparent, we don't need fetch or pixel manipulation!
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useEffect(() => {
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if (!mapImageUrl) {
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setMapImage(null);
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@@ -110,7 +111,9 @@ export const EbikeGPSMap: React.FC<EbikeGPSMapProps> = ({
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}
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const img = new Image();
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img.onload = () => setMapImage(img);
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img.onload = () => {
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setMapImage(img);
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};
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img.onerror = () => {
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console.warn(`[GPS Component] Failed to load map background image from ${mapImageUrl}. Falling back to dynamic vector map.`);
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setMapImage(null);
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@@ -170,11 +173,12 @@ export const EbikeGPSMap: React.FC<EbikeGPSMapProps> = ({
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return { x: px, y: py };
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};
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// Draw loop
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const draw = () => {
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const canvas = offscreenCanvas;
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const ctx = canvas.getContext('2d');
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ctx.globalAlpha = 0.5;
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const ctx = canvas.getContext('2d', { willReadFrequently: true, alpha: true });
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if (!ctx) return;
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const size = canvas.width;
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@@ -184,10 +188,9 @@ export const EbikeGPSMap: React.FC<EbikeGPSMapProps> = ({
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// 1. Draw Map Background (Image or premium blueprint vectors)
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if (mapImage) {
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ctx.drawImage(mapImage, 0, 0, size, size);
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ctx.globalAlpha = 1.0;
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} else {
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// Dynamic Sci-fi background grid
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ctx.fillStyle = '#0a0d16'; // Deep space black
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ctx.fillRect(0, 0, size, size);
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// Dynamic Sci-fi background grid (Background is transparent!)
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// Sci-fi subgrid
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ctx.strokeStyle = 'rgba(30, 41, 59, 0.4)';
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@@ -377,11 +380,12 @@ export const EbikeGPSMap: React.FC<EbikeGPSMapProps> = ({
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return (
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<mesh castShadow receiveShadow>
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<planeGeometry args={[width, height]} />
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<meshBasicMaterial toneMapped={false} transparent opacity={0.95}>
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<meshBasicMaterial toneMapped={false} transparent={true} opacity={1} depthWrite={false}>
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<canvasTexture
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ref={textureRef}
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attach="map"
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image={offscreenCanvas}
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format={THREE.RGBAFormat}
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minFilter={THREE.LinearFilter}
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magFilter={THREE.LinearFilter}
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/>
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@@ -147,7 +147,7 @@ export function BackgroundMapPage() {
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const width = maxX - minX;
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const height = maxZ - minZ;
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const maxDim = Math.max(width, height);
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const centerX = (minX + maxX) / 2;
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const centerZ = (minZ + maxZ) / 2;
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@@ -238,16 +238,20 @@ export function TestMap({ onOctreeReady }: TestMapProps): React.JSX.Element {
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{/* Dynamic Futuristic 3D GPS Dashboard Preview */}
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<group position={[0, 2.8, -4.8]} rotation={[0, 0, 0]}>
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{/* Futuristic glowing screen frame */}
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{/* Futuristic glowing screen frame (commented out to show true 3D transparency!) */}
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{/*
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<mesh>
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<boxGeometry args={[4.2, 4.2, 0.1]} />
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<meshStandardMaterial color="#0f172a" roughness={0.2} metalness={0.8} />
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<meshStandardMaterial color="#0f172a" roughness={0.2} metalness={0.8} transparent opacity={0.4} />
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</mesh>
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{/* Glow accent border */}
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*/}
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{/* Glow accent border (commented out to remove any orange transparency tint!) */}
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{/*
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<mesh position={[0, 0, 0.01]}>
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<boxGeometry args={[4.05, 4.05, 0.02]} />
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<meshBasicMaterial color="#f97316" transparent opacity={0.2} />
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<meshBasicMaterial color="#f97316" transparent opacity={0.1} />
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</mesh>
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*/}
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{/* GPS Map screen plane */}
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<group position={[0, 0, 0.06]}>
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<EbikeGPSMap
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@@ -257,10 +261,10 @@ export function TestMap({ onOctreeReady }: TestMapProps): React.JSX.Element {
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destPos={{ x: -40, y: 0, z: 30 }}
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mapImageUrl="/map_background.png"
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worldBounds={{
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minX: -146, // Les valeurs exactes
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maxX: 131, // que l'outil t'aura
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minZ: -139, // affiché en temps réel !
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maxZ: 138
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"minX": -166,
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"maxX": 163,
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"minZ": -142,
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"maxZ": 138
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}}
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/>
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</group>
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