add map on bike
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@@ -1,6 +1,7 @@
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import { useEffect, useRef } from "react";
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import { useEffect, useRef, useState, useMemo } from "react";
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import * as THREE from "three";
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import { useFrame, useThree } from "@react-three/fiber";
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import { EbikeGPSMap } from "@/components/ebike/EbikeGPSMap";
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import { InteractableObject } from "@/components/three/interaction/InteractableObject";
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import { useLoggedGLTF } from "@/hooks/three/useLoggedGLTF";
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import { useClonedObject } from "@/hooks/three/useClonedObject";
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@@ -39,8 +40,31 @@ export function Ebike({ position }: EbikeProps): React.JSX.Element {
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});
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const model = useClonedObject(scene);
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const movementMode = useGameStore((state) => state.player.movementMode);
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const mainState = useGameStore((state) => state.mainState);
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const camera = useThree((state) => state.camera);
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// Map active mainState to target repair zone coordinate
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const destPos = useMemo(() => {
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switch (mainState) {
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case "bike":
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return { x: 8, y: 0, z: -6 };
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case "pylone":
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return { x: 64, y: 0, z: -66 };
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case "ferme":
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return { x: -24, y: 0, z: 42 };
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default:
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return undefined;
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}
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}, [mainState]);
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// Throttled GPS start position to optimize pathfinding A* algorithm execution
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const [gpsStartPos, setGpsStartPos] = useState<{ x: number; y: number; z: number }>({
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x: position[0],
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y: position[1],
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z: position[2],
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});
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const lastGpsUpdatePos = useRef<THREE.Vector3>(new THREE.Vector3(...position));
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const restingPosition = useRef<Vector3Tuple>([
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position[0],
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position[1] - PLAYER_EYE_HEIGHT,
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@@ -90,6 +114,13 @@ export function Ebike({ position }: EbikeProps): React.JSX.Element {
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12 * delta
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);
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}
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// Throttled GPS start position update to prevent performance loss
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const currentPos = groupRef.current.position;
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if (currentPos.distanceTo(lastGpsUpdatePos.current) > 2.0) {
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lastGpsUpdatePos.current.copy(currentPos);
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setGpsStartPos({ x: currentPos.x, y: currentPos.y, z: currentPos.z });
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}
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} else {
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groupRef.current.position.set(...restingPosition.current);
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groupRef.current.rotation.set(0, restingRotation.current, 0);
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@@ -204,7 +235,25 @@ export function Ebike({ position }: EbikeProps): React.JSX.Element {
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<meshBasicMaterial colorWrite={false} depthWrite={false} />
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</mesh>
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</InteractableObject>
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{/* Dynamic 3D GPS Dashboard Screen */}
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<group position={[0, 7, 0]} rotation={[0, 90, 0]}>
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<EbikeGPSMap
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width={0.8}
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height={0.8}
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startPos={gpsStartPos}
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destPos={destPos}
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mapImageUrl="/map_background.png"
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worldBounds={{
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minX: -166,
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maxX: 163,
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minZ: -142,
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maxZ: 138,
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}}
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/>
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</group>
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</group>
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{debugRef.current.showCameraPoints && (
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<>
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<mesh position={camPointPos}>
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