update: clean map hierarchy and mesh model names
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This commit is contained in:
Tom Boullay
2026-05-14 17:25:39 +02:00
parent cea2856fd0
commit cdd919c010
6 changed files with 15433 additions and 75317 deletions
+1 -1
View File
@@ -20,7 +20,7 @@ function disposeMaterial(material: THREE.Material): void {
material.dispose();
for (const key of Object.keys(material)) {
const value = (material as Record<string, unknown>)[key];
const value = (material as unknown as Record<string, unknown>)[key];
if (value instanceof THREE.Texture) {
value.dispose();
}