Tom Boullay
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f54e71fc03
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feat(map): generate path tiles from terrain colors
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2026-05-25 17:08:07 +02:00 |
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Tom Boullay
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a52d57ae6c
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fix: keep terrain collision during visual filtering
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2026-05-25 01:28:25 +02:00 |
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Tom Boullay
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d17738eaf1
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perf(map): snap assets to terrain
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2026-05-25 00:51:03 +02:00 |
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tom-boullay
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e4ee2d768b
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feat(debug): add map performance visibility controls
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2026-05-21 15:38:23 +02:00 |
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tom-boullay
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26ddbebe14
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refactor(map): add generated R3F model for ecole
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2026-05-21 15:34:49 +02:00 |
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tom-boullay
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072dec03b4
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refactor: tighten terrain and sky model resource ownership
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
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2026-05-21 11:55:49 +02:00 |
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Tom Boullay
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dba7aec6fa
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fix: dupplicate buisson and ecole
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2026-05-14 16:13:32 +02:00 |
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Tom Boullay
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fdf03349cf
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fix: enable terrain loading for collision octree build
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2026-05-14 00:16:09 +02:00 |
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Tom Boullay
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73fc9ec677
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fix: add temporary lite map reducer
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2026-05-13 11:03:17 +02:00 |
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Tom Boullay
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ffca1e9e5f
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fix: stabilize game scene loading and player spawn
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2026-05-11 23:52:57 +02:00 |
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Tom Boullay
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711c336f1e
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Merge branch 'develop' into feat/repair-game
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2026-05-11 17:31:14 +02:00 |
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Tom Boullay
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ff21b80d57
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fix: a pb with octree
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2026-05-11 16:43:02 +02:00 |
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Tom Boullay
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c2ba26ca86
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add: loading
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2026-05-11 11:11:46 +02:00 |
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Tom Boullay
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eee69825c6
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clean: remove obsolete repair debug code + unused core utilities
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2026-05-08 02:07:03 +01:00 |
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Tom Boullay
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1d64582383
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feat add model loading diagnostics
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2026-05-02 00:14:47 +02:00 |
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Tom Boullay
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cfb1eaf39a
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refactor: clean architecture and remove unused code
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2026-04-30 13:33:28 +02:00 |
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Tom Boullay
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b1187b68ae
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refactor: split hooks types and utils by domain
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2026-04-30 11:49:18 +02:00 |
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Tom Boullay
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fd5294fb54
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Merge remote-tracking branch 'origin/feat/main-feature' into feat/main-feature
# Conflicts:
# src/world/GameMap.tsx
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2026-04-29 16:57:58 +02:00 |
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Tom Boullay
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95e7e9c0a5
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feat: support glb model assets
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2026-04-29 16:18:24 +02:00 |
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math-pixel
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d482ae4634
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fix: pr issues
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2026-04-29 11:23:40 +02:00 |
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math-pixel
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6c85485622
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fix : comflic
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2026-04-29 10:51:40 +02:00 |
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Tom Boullay
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6d858cfa7d
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standardize source naming conventions
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2026-04-28 14:46:27 +02:00 |
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Tom Boullay
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19bad2c8be
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fix runtime map loading lifecycle
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2026-04-28 14:42:49 +02:00 |
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Tom Boullay
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ddde5e33f3
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fix editor map reliability
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2026-04-28 11:06:09 +02:00 |
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Tom Boullay
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b8f6fe59db
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refactor: move game map into world folder
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2026-04-28 09:47:09 +02:00 |
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