Commit Graph

346 Commits

Author SHA1 Message Date
Tom Boullay 2117146de5 fix react three peer dependencies 2026-04-28 13:47:49 +02:00
Tom Boullay 632d4b5c95 update: app and main 2026-04-28 13:32:54 +02:00
Tom Boullay 291e747f7b Merge branch 'develop' into feat/docs-routing 2026-04-28 13:31:40 +02:00
Tom Boullay 48b53746d1 Merge pull request #4 from La-Fabrik-Durable/feat-editor
Feat/editor
2026-04-28 13:22:44 +02:00
Tom Boullay ddde5e33f3 fix editor map reliability 2026-04-28 11:06:09 +02:00
Tom Boullay b5f2b7c990 Update Map.tsx 2026-04-28 10:53:57 +02:00
Tom Boullay bce1a05615 Create Map.tsx 2026-04-28 10:52:05 +02:00
Tom Boullay 81515e3e31 Update debugConfig.ts 2026-04-28 10:48:42 +02:00
math-pixel ed9582562a Merge pull request #9 from La-Fabrik-Durable/feat/deploy-test
Feat/deploy test
2026-04-28 10:45:25 +02:00
math-pixel 2c295fa7ee Merge pull request #8 from La-Fabrik-Durable/feat/deploy-test
Feat/deploy test
2026-04-28 10:44:12 +02:00
Tom Boullay 4a2f9cfb50 Merge branch 'feat-editor' of https://github.com/La-Fabrik-Durable/La-Fabrik into feat-editor 2026-04-28 10:43:08 +02:00
Tom Boullay d70de8c9a4 cleaaning 2026-04-28 10:42:57 +02:00
math-pixel f83df3dd21 Delete test-editor.html 2026-04-28 10:39:58 +02:00
Tom Boullay 5e528a90f9 fix: style 2026-04-28 10:30:31 +02:00
Tom Boullay f3888ed0bf tyle: refresh editor controls with monochrome UI 2026-04-28 10:08:17 +02:00
Tom Boullay b8f6fe59db refactor: move game map into world folder 2026-04-28 09:47:09 +02:00
Tom Boullay d7425ac17d docs: document editor architecture and user features 2026-04-28 09:43:51 +02:00
Tom Boullay f8b2c180cd refactor: move editor page and types to conventional folders 2026-04-28 09:29:18 +02:00
Tom Boullay c6b317448f add: stylesheet 2026-04-28 09:07:56 +02:00
math-pixel bed5010f41 update: deploy file 2026-04-27 20:46:52 +02:00
math-pixel 1b1f2088aa update: deploy file 2026-04-27 20:40:05 +02:00
math-pixel 18d0c2baa5 feat: change version 2026-04-27 20:27:21 +02:00
math-pixel 4aaff26e82 fix :editor 2026-04-27 17:25:56 +02:00
Tom Boullay 31c3e43698 docs: clarify backend virtual environment setup 2026-04-27 17:11:08 +02:00
math-pixel c5b04764ec fix: main model map 2026-04-27 16:38:05 +02:00
Tom Boullay 1e444620c1 fix: address docs routing review 2026-04-27 16:32:23 +02:00
Tom Boullay eeca87dd0e clean: package json 2026-04-27 16:27:57 +02:00
math-pixel fde724f3f0 update models loading in /editor 2026-04-27 16:27:56 +02:00
Tom Boullay d5a295e18f feat: add localized docs pages 2026-04-27 16:27:08 +02:00
math-pixel 14626cd6b1 fix: load all models/ 2026-04-27 16:07:57 +02:00
Tom Boullay 9c602cdc63 feat move debug cube with remote hand tracking 2026-04-27 16:07:54 +02:00
Tom Boullay fa8bc229c3 feat add remote hand tracking backend 2026-04-27 15:49:02 +02:00
Tom Boullay 7139ae559e feat: add docs routing 2026-04-27 15:35:56 +02:00
Tom Boullay 1c9d113050 update: upload-gltf add a new model -> pylone
📦 Model
   model.gltf

🎨 Textures (color)
   pied_base_color.png (compressed)
   panneaux_base_color.png (compressed)
   cable2_base_color.png (compressed)
   chap_base_color.png (compressed)
   puces_base_color.png (compressed)
   lampe_base_color.png (compressed)
   cable1_base_color.png (compressed)

🪶 Textures (roughness)
   lampe_roughness.png (compressed)
   panneaux_roughness.png (compressed)
   cable2_roughness.png (compressed)
   cable1_roughness.png (compressed)
   chap_roughness.png (compressed)
   puces_roughness.png (compressed)
   pied_roughness.png (compressed)

🧭 Textures (normal)
   panneaux_normal.png (compressed)
   pied_normal.png (compressed)
   chap_normal.png (compressed)
   lampe_normal.png (compressed)
   chap_normal_opengl.png (compressed)
   panneaux_normal_opengl.png (compressed)
   lampe_normal_opengl.png (compressed)
   cable2_normal.png (compressed)
   cable1_normal.png (compressed)
   pied_normal_opengl.png (compressed)
   cable2_normal_opengl.png (compressed)
   puces_normal.png (compressed)
   cable1_normal_opengl.png (compressed)
   puces_normal_opengl.png (compressed)

🔩 Textures (metalness)
   lampe_metallic.png (compressed)
   cable1_metallic.png (compressed)
   puces_metallic.png (compressed)
   panneaux_metallic.png (compressed)
   chap_metallic.png (compressed)
   cable2_metallic.png (compressed)
   pied_metallic.png (compressed)

🧩 Assets
   cable1_mixed_ao.png (compressed)
   puces_mixed_ao.png (compressed)
   panneaux_height.png (compressed)
   chap_height.png (compressed)
   lampe_opacity.png (compressed)
   lampe_mixed_ao.png (compressed)
   pied_height.png (compressed)
   lampe_height.png (compressed)
   cable2_height.png (compressed)
   cable1_height.png (compressed)
   panneaux_mixed_ao.png (compressed)
   cable2_mixed_ao.png (compressed)
   puces_height.png (compressed)
   pied_mixed_ao.png (compressed)
   chap_mixed_ao.png (compressed)
2026-04-27 14:35:33 +02:00
math-pixel 70720fbdcf fix: address code review comments
- vite.config.ts: fix __dirname for ESM, add 1MB payload limit + JSON validation
- MapViewer.tsx: remove broken window.isTransforming checks, fix callback order
- EditorPage.tsx: derive undoCount from historyManager in handleTransformEnd
- package.json: support Node 20 or 22 in engines
2026-04-27 14:21:50 +02:00
math-pixel cd7ba7503c fix: lint 2026-04-27 14:19:26 +02:00
math-pixel 2bd0fe5b96 fix: format 2026-04-27 13:57:17 +02:00
math-pixel 037174a409 Merge branch 'develop' into feat-editor 2026-04-27 13:55:13 +02:00
math-pixel 7de5678db1 update: map & update: package json for CI 2026-04-27 13:44:14 +02:00
Tom Boullay b523e98bea Update model.gltf
🔍 Lint / 🪄 Check lint (push) Has been cancelled
🔍 Lint / 🎨 Check format (push) Has been cancelled
🔍 Lint / 🔎 Typecheck (push) Has been cancelled
🔍 Lint / 🏗 Build (push) Has been cancelled
📊 Quality / 🔒 Security Audit (push) Has been cancelled
📊 Quality / 📋 Dependency Freshness (push) Has been cancelled
📊 Quality / 📦 Bundle Size (push) Has been cancelled
2026-04-27 13:43:59 +02:00
Tom Boullay 99d3eb2a2a cleaning: repo + model 2026-04-27 13:36:35 +02:00
Tom Boullay 4a97e265c1 Merge pull request #3 from La-Fabrik-Durable/design
upload: models
2026-04-27 13:31:21 +02:00
Tom Boullay 71d7ccbb4b Merge pull request #2 from La-Fabrik-Durable/feat/implem-map-scene-physique
Feat/implem map scene physique
2026-04-27 11:58:38 +02:00
Tom Boullay cd6831166b fix: docs update debug project tree 2026-04-27 11:57:21 +02:00
Tom Boullay 1b32fe9227 Create .prettierignore 2026-04-27 11:23:29 +02:00
Tom Boullay 7a01d86761 fix: format & lint 2026-04-27 11:20:59 +02:00
Tom Boullay 208b43295c clean 2026-04-27 11:14:43 +02:00
Tom Boullay 0e9d711be5 fix: archi 2026-04-27 10:53:50 +02:00
Tom Boullay 3c7fdbc6f5 update: upload-gltf add a new model -> lafabrik
📦 Model
   model.glb (compressed)
🎨 Textures
   tiges_normal.png
   comptoir_normal_opengl.png
   porte_metallic.png
   tiges_height.png
   comptoir_mixed_ao.png
   tiges_metallic.png
   tiges_normal_opengl.png
   comptoir_roughness.png
   fenetre_0_base_color.png
   bat_roughness.png
   tiges_base_color.png
   comptoir_normal.png
   porte_normal.png
   toit_roughness.png
   comptoir_height.png
   porte_height.png
   porte_mixed_ao.png
   comptoir_metallic.png
   tiges_mixed_ao.png
   porte_normal_opengl.png
   dashboard_metallic.png
   anneaux_metallic.png
   anneaux_base_color.png
   panneau_normal_opengl.png
   toit_mixed_ao.png
   anneaux_roughness.png
   porte_stock_base_color.png
   tuyaux_mixed_ao.png
   fenetre_0_mixed_ao.png
   dashboard_base_color.png
   anneaux_mixed_ao.png
   dashboard_mixed_ao.png
   bat_base_color.png
   tuyaux_height.png
   tuyaux_metallic.png
   verre_fenetre_base_color.png
   bat_height.png
   anneaux_normal.png
   toit_metallic.png
   porte_stock_height.png
   bat_normal.png
   porte_stock_roughness.png
   tuyaux_normal.png
   fenetre_0_metallic.png
   porte_stock_normal.png
   tuyaux_roughness.png
   anneaux_height.png
   comptoir_base_color.png
   panneau_height.png
   panneau_base_color.png
   porte_stock_mixed_ao.png
   panneau_normal.png
   bat_mixed_ao.png
   anneaux_normal_opengl.png
   stock_0_mixed_ao.png
   tuyaux_base_color.png
   fenetre_0_normal_opengl.png
   porte_roughness.png
   porte_base_color.png
   toit_normal_opengl.png
   plan_de_travail_normal.png
   plan_de_travail_roughness.png
   plan_de_travail_height.png
   porte_stock_metallic.png
   toit_base_color.png
   stock_0_metallic.png
   stock_0_normal.png
   verre_fenetre_normal.png
   plan_de_travail_normal_opengl.png
   bat_metallic.png
   stock_0_base_color.png
   stock_0_height.png
   tiges_roughness.png
   fenetre_0_roughness.png
   verre_fenetre_height.png
   panneau_roughness.png
   fenetre_0_normal.png
   plan_de_travail_metallic.png
   dashboard_normal_opengl.png
   tuyaux_normal_opengl.png
   plan_de_travail_base_color.png
   fenetre_0_height.png
   porte_stock_normal_opengl.png
   panneau_mixed_ao.png
   dashboard_height.png
   verre_fenetre_normal_opengl.png
   toit_normal.png
   dashboard_normal.png
   bat_normal_opengl.png
   verre_fenetre_metallic.png
   toit_height.png
   plan_de_travail_mixed_ao.png
   stock_0_roughness.png
   panneau_metallic.png
   dashboard_roughness.png
   stock_0_normal_opengl.png
   verre_fenetre_roughness.png
   verre_fenetre_mixed_ao.png
2026-04-24 16:44:54 +02:00
Tom Boullay 0c43c58dfe update: upload-gltf add a new model -> lafabrik
📦 Model
   model.glb (compressed)
🎨 Textures
   tiges_normal.png
   comptoir_normal_opengl.png
   porte_metallic.png
   tiges_height.png
   comptoir_mixed_ao.png
   tiges_metallic.png
   tiges_normal_opengl.png
   comptoir_roughness.png
   fenetre_0_base_color.png
   bat_roughness.png
   tiges_base_color.png
   comptoir_normal.png
   porte_normal.png
   toit_roughness.png
   comptoir_height.png
   porte_height.png
   porte_mixed_ao.png
   comptoir_metallic.png
   tiges_mixed_ao.png
   porte_normal_opengl.png
   dashboard_metallic.png
   anneaux_metallic.png
   anneaux_base_color.png
   panneau_normal_opengl.png
   toit_mixed_ao.png
   anneaux_roughness.png
   porte_stock_base_color.png
   tuyaux_mixed_ao.png
   fenetre_0_mixed_ao.png
   dashboard_base_color.png
   anneaux_mixed_ao.png
   dashboard_mixed_ao.png
   bat_base_color.png
   tuyaux_height.png
   tuyaux_metallic.png
   verre_fenetre_base_color.png
   bat_height.png
   anneaux_normal.png
   toit_metallic.png
   porte_stock_height.png
   bat_normal.png
   porte_stock_roughness.png
   tuyaux_normal.png
   fenetre_0_metallic.png
   porte_stock_normal.png
   tuyaux_roughness.png
   anneaux_height.png
   comptoir_base_color.png
   panneau_height.png
   panneau_base_color.png
   porte_stock_mixed_ao.png
   panneau_normal.png
   bat_mixed_ao.png
   anneaux_normal_opengl.png
   stock_0_mixed_ao.png
   tuyaux_base_color.png
   fenetre_0_normal_opengl.png
   porte_roughness.png
   porte_base_color.png
   toit_normal_opengl.png
   plan_de_travail_normal.png
   plan_de_travail_roughness.png
   plan_de_travail_height.png
   porte_stock_metallic.png
   toit_base_color.png
   stock_0_metallic.png
   stock_0_normal.png
   verre_fenetre_normal.png
   plan_de_travail_normal_opengl.png
   bat_metallic.png
   stock_0_base_color.png
   stock_0_height.png
   tiges_roughness.png
   fenetre_0_roughness.png
   verre_fenetre_height.png
   panneau_roughness.png
   fenetre_0_normal.png
   plan_de_travail_metallic.png
   dashboard_normal_opengl.png
   tuyaux_normal_opengl.png
   plan_de_travail_base_color.png
   fenetre_0_height.png
   porte_stock_normal_opengl.png
   panneau_mixed_ao.png
   dashboard_height.png
   verre_fenetre_normal_opengl.png
   toit_normal.png
   dashboard_normal.png
   bat_normal_opengl.png
   verre_fenetre_metallic.png
   toit_height.png
   plan_de_travail_mixed_ao.png
   stock_0_roughness.png
   panneau_metallic.png
   dashboard_roughness.png
   stock_0_normal_opengl.png
   verre_fenetre_roughness.png
   verre_fenetre_mixed_ao.png
2026-04-24 16:44:44 +02:00