Commit Graph

379 Commits

Author SHA1 Message Date
Tom Boullay a52d57ae6c fix: keep terrain collision during visual filtering 2026-05-25 01:28:25 +02:00
Tom Boullay d0497ec42c fix(debug): defer hand tracking startup 2026-05-25 01:19:14 +02:00
Tom Boullay 4c42e11268 fix(debug): stabilize map debug controls 2026-05-25 01:10:10 +02:00
Tom Boullay f175ad6240 tune(debug): refine fog and debug controls 2026-05-25 01:00:31 +02:00
Tom Boullay a4383a7cec update: file order
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2026-05-25 00:52:06 +02:00
Tom Boullay d07ffc4662 docs: update map performance notes 2026-05-25 00:51:09 +02:00
Tom Boullay d17738eaf1 perf(map): snap assets to terrain 2026-05-25 00:51:03 +02:00
Tom Boullay 50fa94b3ad docs: expose map performance notes 2026-05-25 00:08:29 +02:00
Tom Boullay 44f9d68ef1 tune: expand vegetation streaming range 2026-05-24 23:52:37 +02:00
Tom Boullay e4857135b1 feat: stream vegetation chunks near player 2026-05-24 23:51:40 +02:00
Tom Boullay 1f6335092a fix: harden merged map resource cleanup 2026-05-24 23:51:28 +02:00
Tom Boullay f035195b56 Merge branch 'feat/map-environment' of https://git.fabrik.mathieu-chavanel.fr/math-pixel/La-Fabrik into feat/map-environment
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2026-05-24 22:07:15 +02:00
Tom Boullay b8e5c4d1a9 upadte: gain some fps 2026-05-24 22:06:59 +02:00
tom-boullay 4e6582b543 add: panneaux solaire model
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2026-05-21 15:39:01 +02:00
tom-boullay e4ee2d768b feat(debug): add map performance visibility controls 2026-05-21 15:38:23 +02:00
tom-boullay 5e594c51f7 docs(perf): document map rendering bottlenecks 2026-05-21 15:34:56 +02:00
tom-boullay 26ddbebe14 refactor(map): add generated R3F model for ecole 2026-05-21 15:34:49 +02:00
tom-boullay 48c2b4f0cd perf(map): merge instanced map asset geometry 2026-05-21 15:34:39 +02:00
tom-boullay cf08062def refactor(world): restore sky fallback chain
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2026-05-21 12:10:31 +02:00
tom-boullay 4f25b33d3b feat(debug): persist and reset debug game state 2026-05-21 12:09:12 +02:00
tom-boullay 072dec03b4 refactor: tighten terrain and sky model resource ownership
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2026-05-21 11:55:49 +02:00
tom-boullay 529c60adae update: add new sounds + comrpessed models
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2026-05-21 10:52:14 +02:00
Tom Boullay 6957b9e4f0 update: merge instanced map geometry 2026-05-15 23:29:07 +02:00
Tom Boullay 9dff245aab update: instance map renderables 2026-05-15 21:48:13 +02:00
Tom Boullay 27951d13fd upatde: json + models
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2026-05-15 00:18:03 +02:00
Tom Boullay cdd919c010 update: clean map hierarchy and mesh model names
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2026-05-14 17:25:39 +02:00
Tom Boullay cea2856fd0 update: models 2026-05-14 17:17:54 +02:00
Tom Boullay d245d6b460 Update vegetationConfig.ts 2026-05-14 16:13:34 +02:00
Tom Boullay dba7aec6fa fix: dupplicate buisson and ecole 2026-05-14 16:13:32 +02:00
Tom Boullay d376d0ba6b update: add new models 2026-05-14 16:13:16 +02:00
Tom Boullay 242a3dcd37 refactor: remove vegetation instance limit (will be handled by chunks later) 2026-05-14 00:26:42 +02:00
Tom Boullay 225ac828df feat: enable all vegetation types and remove debug logs 2026-05-14 00:23:18 +02:00
Tom Boullay 28f7db172c upatde: add new models
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2026-05-14 00:20:20 +02:00
Tom Boullay 2063656f29 chore: update eslint config and CI workflow 2026-05-14 00:18:02 +02:00
Tom Boullay 592cfa405f feat: add graphics settings hook 2026-05-14 00:17:53 +02:00
Tom Boullay 0a32cd1d21 feat: add map node caching for vegetation system 2026-05-14 00:17:44 +02:00
Tom Boullay 4516cf4ec6 feat: configure shadow map settings for better shadow quality 2026-05-14 00:17:33 +02:00
Tom Boullay c6f60d1ca7 update: vegetation models 2026-05-14 00:17:08 +02:00
Tom Boullay aa35e97cbb update: skybox model files 2026-05-14 00:16:58 +02:00
Tom Boullay 57c142c8ef fix: correct texture paths case sensitivity in GLTF models 2026-05-14 00:16:47 +02:00
Tom Boullay 4843bf1d75 fix: correct skybox model path 2026-05-14 00:16:37 +02:00
Tom Boullay d02cf29a1d debug: add logging for scene loading flow 2026-05-14 00:16:28 +02:00
Tom Boullay 3b4c9c2529 feat: add WebGL context loss handler and GPU performance config 2026-05-14 00:16:18 +02:00
Tom Boullay fdf03349cf fix: enable terrain loading for collision octree build 2026-05-14 00:16:09 +02:00
Tom Boullay 439f9c1dad feat: add VegetationSystem with InstancedMesh rendering
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2026-05-14 00:16:00 +02:00
Tom Boullay 260bfea716 fix: add disposal on unmount in SkyModel and SimpleModel 2026-05-14 00:15:52 +02:00
Tom Boullay b3a3f3557c fix: add disposal on unmount in TerrainModel 2026-05-14 00:15:41 +02:00
Tom Boullay 621556b38c fix: add disposal on unmount in useClonedObject hook 2026-05-14 00:15:32 +02:00
Tom Boullay 5c55f2c7f4 feat: add disposeObject3D utility for GPU memory cleanup 2026-05-14 00:15:23 +02:00
Tom Boullay bb4bccb175 Update weekly-branch-promotions.yml 2026-05-13 15:26:36 +02:00