Commit Graph

16 Commits

Author SHA1 Message Date
Tom Boullay e8968555b9 fix: stabilize game scene loading and player spawn
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2026-05-11 23:52:57 +02:00
Tom Boullay b40dd6947d Merge branch 'develop' into feat/repair-game 2026-05-11 17:31:14 +02:00
Tom Boullay 6854f52b23 fix: a pb with octree
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2026-05-11 16:43:02 +02:00
Tom Boullay 2753e15ec7 add: loading 2026-05-11 11:11:46 +02:00
Tom Boullay 1a4c5cdc5e clean: remove obsolete repair debug code + unused core utilities 2026-05-08 02:07:03 +01:00
Tom Boullay 2aa662669f feat add model loading diagnostics 2026-05-02 00:14:47 +02:00
Tom Boullay fda70bade2 refactor: clean architecture and remove unused code 2026-04-30 13:33:28 +02:00
Tom Boullay c698b9ef78 refactor: split hooks types and utils by domain 2026-04-30 11:49:18 +02:00
Tom Boullay 4e594d36fa Merge remote-tracking branch 'origin/feat/main-feature' into feat/main-feature
# Conflicts:
#	src/world/GameMap.tsx
2026-04-29 16:57:58 +02:00
Tom Boullay 3a0639bdaa feat: support glb model assets 2026-04-29 16:18:24 +02:00
math-pixel 2b6b045f4a fix: pr issues 2026-04-29 11:23:40 +02:00
math-pixel 93744b15f7 fix : comflic 2026-04-29 10:51:40 +02:00
Tom Boullay e20ead88e1 standardize source naming conventions 2026-04-28 14:46:27 +02:00
Tom Boullay 7e99d455b4 fix runtime map loading lifecycle 2026-04-28 14:42:49 +02:00
Tom Boullay ab21df18cb fix editor map reliability 2026-04-28 11:06:09 +02:00
Tom Boullay e1d2bfdc75 refactor: move game map into world folder 2026-04-28 09:47:09 +02:00