Tom Boullay
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e8968555b9
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fix: stabilize game scene loading and player spawn
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2026-05-11 23:52:57 +02:00 |
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Tom Boullay
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b40dd6947d
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Merge branch 'develop' into feat/repair-game
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2026-05-11 17:31:14 +02:00 |
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Tom Boullay
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6854f52b23
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fix: a pb with octree
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2026-05-11 16:43:02 +02:00 |
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Tom Boullay
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2753e15ec7
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add: loading
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2026-05-11 11:11:46 +02:00 |
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Tom Boullay
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1a4c5cdc5e
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clean: remove obsolete repair debug code + unused core utilities
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2026-05-08 02:07:03 +01:00 |
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Tom Boullay
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2aa662669f
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feat add model loading diagnostics
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2026-05-02 00:14:47 +02:00 |
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Tom Boullay
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fda70bade2
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refactor: clean architecture and remove unused code
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2026-04-30 13:33:28 +02:00 |
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Tom Boullay
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c698b9ef78
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refactor: split hooks types and utils by domain
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2026-04-30 11:49:18 +02:00 |
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Tom Boullay
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4e594d36fa
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Merge remote-tracking branch 'origin/feat/main-feature' into feat/main-feature
# Conflicts:
# src/world/GameMap.tsx
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2026-04-29 16:57:58 +02:00 |
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Tom Boullay
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3a0639bdaa
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feat: support glb model assets
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2026-04-29 16:18:24 +02:00 |
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math-pixel
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2b6b045f4a
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fix: pr issues
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2026-04-29 11:23:40 +02:00 |
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math-pixel
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93744b15f7
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fix : comflic
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2026-04-29 10:51:40 +02:00 |
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Tom Boullay
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e20ead88e1
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standardize source naming conventions
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2026-04-28 14:46:27 +02:00 |
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Tom Boullay
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7e99d455b4
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fix runtime map loading lifecycle
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2026-04-28 14:42:49 +02:00 |
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Tom Boullay
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ab21df18cb
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fix editor map reliability
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2026-04-28 11:06:09 +02:00 |
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Tom Boullay
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e1d2bfdc75
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refactor: move game map into world folder
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2026-04-28 09:47:09 +02:00 |
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