Tom Boullay
|
e8a5a44218
|
update: upload-gltf add a new model -> gerant
📦 Model
✅ model.gltf
🎨 Textures (color)
✅ defaultmaterial_basecolor.png (compressed)
✅ defaultmaterial_base_color.png (compressed)
🪶 Textures (roughness)
✅ roughness_defaultmaterial.png (compressed)
🧭 Textures (normal)
✅ defaultmaterial_normal.png (compressed)
✅ defaultmaterial_normal_opengl.png (compressed)
🔩 Textures (metalness)
✅ metalness_defaultmaterial.png (compressed)
⛰ Textures (height)
✅ height_defaultmaterial.png (compressed)
🧱 Textures (orm)
✅ orm_defaultmaterial.png (compressed)
🧩 Assets
✅ gerant.bin
|
2026-04-28 19:56:34 +02:00 |
|
Tom Boullay
|
9c12c7a9e5
|
update: upload-gltf add a new model -> sapin
📦 Model
✅ model.gltf
🎨 Textures (color)
✅ color_mat.1.png (compressed)
✅ color_mat.png (compressed)
🧭 Textures (normal)
✅ normal_mat.1.png (compressed)
✅ normal_mat.png (compressed)
🧱 Textures (orm)
✅ orm_mat.1.png (compressed)
✅ orm_mat.png (compressed)
🧩 Assets
✅ sapin.bin
|
2026-04-28 19:54:38 +02:00 |
|
Tom Boullay
|
1907f2623b
|
update: upload-gltf add a new model -> eolienne
📦 Model
✅ model.gltf
🎨 Textures (color)
✅ color_feuilles1st.png (compressed)
✅ color_he_lisse.png (compressed)
✅ color_pied.png (compressed)
✅ color_tiges1st.png (compressed)
✅ color_moteur.png (compressed)
✅ color_feuilles2nd.png (compressed)
✅ color_tiges2nd.png (compressed)
✅ color_cul.png (compressed)
🪶 Textures (roughness)
✅ roughness_tiges2nd.png (compressed)
✅ roughness_moteur.png (compressed)
✅ roughness_feuilles2nd.png (compressed)
✅ roughness_tiges1st.png (compressed)
✅ roughness_he_lisse.png (compressed)
✅ roughness_cul.png (compressed)
✅ roughness_pied.png (compressed)
✅ roughness_feuilles1st.png (compressed)
🧭 Textures (normal)
✅ pied_normal.png (compressed)
✅ feuilles2nd_normal.png (compressed)
✅ tiges1st_normal.png (compressed)
✅ tiges1st_normal_opengl.png (compressed)
✅ cul_normal.png (compressed)
✅ he_lisse_normal.png (compressed)
✅ tiges2nd_normal_opengl.png (compressed)
✅ pied_normal_opengl.png (compressed)
✅ cul_normal_opengl.png (compressed)
✅ feuilles2nd_normal_opengl.png (compressed)
✅ feuilles1st_normal_opengl.png (compressed)
✅ tiges2nd_normal.png (compressed)
✅ moteur_normal_opengl.png (compressed)
✅ feuilles1st_normal.png (compressed)
✅ moteur_normal.png (compressed)
✅ he_lisse_normal_opengl.png (compressed)
🔩 Textures (metalness)
✅ metalness_feuilles2nd.png (compressed)
✅ metalness_feuilles1st.png (compressed)
✅ metalness_cul.png (compressed)
✅ metalness_he_lisse.png (compressed)
✅ metalness_tiges1st.png (compressed)
✅ metalness_moteur.png (compressed)
✅ metalness_tiges2nd.png (compressed)
✅ metalness_pied.png (compressed)
⛰ Textures (height)
✅ height_pied.png (compressed)
✅ height_feuilles2nd.png (compressed)
✅ height_tiges1st.png (compressed)
✅ height_cul.png (compressed)
✅ height_he_lisse.png (compressed)
✅ height_tiges2nd.png (compressed)
✅ height_feuilles1st.png (compressed)
✅ height_moteur.png (compressed)
🪟 Textures (opacity)
✅ opacity_he_lisse.png (compressed)
🌑 Textures (ao)
✅ ao_feuilles2nd.png (compressed)
✅ ao_cul.png (compressed)
✅ ao_feuilles1st.png (compressed)
✅ ao_moteur.png (compressed)
✅ ao_tiges1st.png (compressed)
✅ ao_he_lisse.png (compressed)
✅ ao_pied.png (compressed)
✅ ao_tiges2nd.png (compressed)
|
2026-04-28 19:19:25 +02:00 |
|
Tom Boullay
|
cf5be3d45d
|
update: upload-gltf add a new model -> packderelance
📦 Model
✅ model.gltf
🎨 Textures (color)
✅ color_tetemart.png (compressed)
✅ color_charnie_res.png (compressed)
✅ color_mousse.png (compressed)
✅ color_patinf.png (compressed)
✅ color_lock.png (compressed)
✅ color_cabledroit.png (compressed)
✅ color_cablegauche.png (compressed)
✅ color_puces.png (compressed)
✅ color_manchemart.png (compressed)
✅ color_mousse_bas.png (compressed)
✅ color_patsup.png (compressed)
🪶 Textures (roughness)
✅ roughness_mousse.png (compressed)
✅ roughness_charnie_res.png (compressed)
✅ roughness_cablegauche.png (compressed)
✅ roughness_patsup.png (compressed)
✅ roughness_mousse_bas.png (compressed)
✅ roughness_manchemart.png (compressed)
✅ roughness_cabledroit.png (compressed)
✅ roughness_patinf.png (compressed)
✅ roughness_lock.png (compressed)
✅ roughness_puces.png (compressed)
✅ roughness_tetemart.png (compressed)
🧭 Textures (normal)
✅ patsup_normal.png (compressed)
✅ mousse_normal_opengl.png (compressed)
✅ patinf_normal_opengl.png (compressed)
✅ cablegauche_normal.png (compressed)
✅ cablegauche_normal_opengl.png (compressed)
✅ lock_normal.png (compressed)
✅ patinf_normal.png (compressed)
✅ patsup_normal_opengl.png (compressed)
✅ mousse_bas_normal.png (compressed)
✅ mousse_normal.png (compressed)
✅ cabledroit_normal_opengl.png (compressed)
✅ cabledroit_normal.png (compressed)
✅ manchemart_normal.png (compressed)
✅ tetemart_normal_opengl.png (compressed)
✅ tetemart_normal.png (compressed)
✅ manchemart_normal_opengl.png (compressed)
✅ puces_normal.png (compressed)
✅ charnie_res_normal.png (compressed)
✅ lock_normal_opengl.png (compressed)
✅ mousse_bas_normal_opengl.png (compressed)
✅ puces_normal_opengl.png (compressed)
✅ charnie_res_normal_opengl.png (compressed)
🔩 Textures (metalness)
✅ metalness_mousse.png (compressed)
✅ metalness_puces.png (compressed)
✅ metalness_tetemart.png (compressed)
✅ metalness_charnie_res.png (compressed)
✅ metalness_mousse_bas.png (compressed)
✅ metalness_cabledroit.png (compressed)
✅ metalness_manchemart.png (compressed)
✅ metalness_lock.png (compressed)
✅ metalness_patinf.png (compressed)
✅ metalness_patsup.png (compressed)
✅ metalness_cablegauche.png (compressed)
⛰ Textures (height)
✅ height_patsup.png (compressed)
✅ height_cablegauche.png (compressed)
✅ height_lock.png (compressed)
✅ height_patinf.png (compressed)
✅ height_mousse_bas.png (compressed)
✅ height_mousse.png (compressed)
✅ height_cabledroit.png (compressed)
✅ height_manchemart.png (compressed)
✅ height_tetemart.png (compressed)
✅ height_puces.png (compressed)
✅ height_charnie_res.png (compressed)
🌑 Textures (ao)
✅ ao_puces.png (compressed)
✅ ao_mousse.png (compressed)
✅ ao_charnie_res.png (compressed)
✅ ao_mousse_bas.png (compressed)
✅ ao_cabledroit.png (compressed)
✅ ao_tetemart.png (compressed)
✅ ao_manchemart.png (compressed)
✅ ao_lock.png (compressed)
✅ ao_patinf.png (compressed)
✅ ao_patsup.png (compressed)
✅ ao_cablegauche.png (compressed)
|
2026-04-28 19:14:52 +02:00 |
|
Tom Boullay
|
5e0125e05a
|
update: upload-gltf add a new model -> gants
📦 Model
✅ model.gltf
🎨 Textures (color)
✅ color_galet.png (compressed)
✅ color_gant.png (compressed)
🧭 Textures (normal)
✅ normal_galet.png (compressed)
✅ normal_gant.png (compressed)
🧱 Textures (orm)
✅ orm_galet.png (compressed)
✅ orm_gant.png (compressed)
🧩 Assets
✅ gants.bin
|
2026-04-28 16:07:26 +02:00 |
|
Tom Boullay
|
b81f85cd50
|
update: upload-gltf add a new model -> galet
📦 Model
✅ model.gltf
🎨 Textures (color)
✅ color_galet.png (compressed)
🧭 Textures (normal)
✅ normal_galet.png (compressed)
🧱 Textures (orm)
✅ orm_galet.png (compressed)
🧩 Assets
✅ galet.bin
|
2026-04-28 16:02:46 +02:00 |
|
Tom Boullay
|
8f1a553601
|
update: upload-gltf add a new model -> gant
📦 Model
✅ model.gltf
🎨 Textures (color)
✅ color_gant.png (compressed)
🧭 Textures (normal)
✅ normal_gant.png (compressed)
🧱 Textures (orm)
✅ orm_gant.png (compressed)
🧩 Assets
✅ gant.bin
|
2026-04-28 16:01:41 +02:00 |
|
math-pixel
|
e3162d6588
|
Merge pull request #9 from La-Fabrik-Durable/feat/deploy-test
Feat/deploy test
|
2026-04-28 10:45:25 +02:00 |
|
math-pixel
|
eade051241
|
update: deploy file
|
2026-04-27 20:46:52 +02:00 |
|
math-pixel
|
e868e72402
|
update: deploy file
|
2026-04-27 20:40:05 +02:00 |
|
math-pixel
|
4783784fb3
|
feat: change version
|
2026-04-27 20:27:21 +02:00 |
|
Tom Boullay
|
2b6bcc4d92
|
update: upload-gltf add a new model -> pylone
📦 Model
✅ model.gltf
🎨 Textures (color)
✅ pied_base_color.png (compressed)
✅ panneaux_base_color.png (compressed)
✅ cable2_base_color.png (compressed)
✅ chap_base_color.png (compressed)
✅ puces_base_color.png (compressed)
✅ lampe_base_color.png (compressed)
✅ cable1_base_color.png (compressed)
🪶 Textures (roughness)
✅ lampe_roughness.png (compressed)
✅ panneaux_roughness.png (compressed)
✅ cable2_roughness.png (compressed)
✅ cable1_roughness.png (compressed)
✅ chap_roughness.png (compressed)
✅ puces_roughness.png (compressed)
✅ pied_roughness.png (compressed)
🧭 Textures (normal)
✅ panneaux_normal.png (compressed)
✅ pied_normal.png (compressed)
✅ chap_normal.png (compressed)
✅ lampe_normal.png (compressed)
✅ chap_normal_opengl.png (compressed)
✅ panneaux_normal_opengl.png (compressed)
✅ lampe_normal_opengl.png (compressed)
✅ cable2_normal.png (compressed)
✅ cable1_normal.png (compressed)
✅ pied_normal_opengl.png (compressed)
✅ cable2_normal_opengl.png (compressed)
✅ puces_normal.png (compressed)
✅ cable1_normal_opengl.png (compressed)
✅ puces_normal_opengl.png (compressed)
🔩 Textures (metalness)
✅ lampe_metallic.png (compressed)
✅ cable1_metallic.png (compressed)
✅ puces_metallic.png (compressed)
✅ panneaux_metallic.png (compressed)
✅ chap_metallic.png (compressed)
✅ cable2_metallic.png (compressed)
✅ pied_metallic.png (compressed)
🧩 Assets
✅ cable1_mixed_ao.png (compressed)
✅ puces_mixed_ao.png (compressed)
✅ panneaux_height.png (compressed)
✅ chap_height.png (compressed)
✅ lampe_opacity.png (compressed)
✅ lampe_mixed_ao.png (compressed)
✅ pied_height.png (compressed)
✅ lampe_height.png (compressed)
✅ cable2_height.png (compressed)
✅ cable1_height.png (compressed)
✅ panneaux_mixed_ao.png (compressed)
✅ cable2_mixed_ao.png (compressed)
✅ puces_height.png (compressed)
✅ pied_mixed_ao.png (compressed)
✅ chap_mixed_ao.png (compressed)
|
2026-04-27 14:35:33 +02:00 |
|
Tom Boullay
|
8abc69ebc3
|
Merge branch 'develop' of https://github.com/La-Fabrik-Durable/La-Fabrik into develop
|
2026-04-27 13:50:50 +02:00 |
|
Tom Boullay
|
9fdf065c1d
|
Update model.gltf
🔍 Lint / 🪄 Check lint (push) Has been cancelled
🔍 Lint / 🎨 Check format (push) Has been cancelled
🔍 Lint / 🔎 Typecheck (push) Has been cancelled
🔍 Lint / 🏗 Build (push) Has been cancelled
📊 Quality / 🔒 Security Audit (push) Has been cancelled
📊 Quality / 📋 Dependency Freshness (push) Has been cancelled
📊 Quality / 📦 Bundle Size (push) Has been cancelled
|
2026-04-27 13:43:59 +02:00 |
|
Tom Boullay
|
4a697ab790
|
cleaning: repo + model
|
2026-04-27 13:36:35 +02:00 |
|
Tom Boullay
|
29144f8844
|
Merge pull request #3 from La-Fabrik-Durable/design
upload: models
|
2026-04-27 13:31:21 +02:00 |
|
Tom Boullay
|
74b9bf57c8
|
Merge pull request #2 from La-Fabrik-Durable/feat/implem-map-scene-physique
Feat/implem map scene physique
|
2026-04-27 11:58:38 +02:00 |
|
Tom Boullay
|
5402c343fa
|
fix: docs update debug project tree
|
2026-04-27 11:57:21 +02:00 |
|
Tom Boullay
|
5569da07c1
|
Create .prettierignore
|
2026-04-27 11:23:29 +02:00 |
|
Tom Boullay
|
38abeb3b49
|
fix: format & lint
|
2026-04-27 11:20:59 +02:00 |
|
Tom Boullay
|
eb0db21d29
|
clean
|
2026-04-27 11:14:43 +02:00 |
|
Tom Boullay
|
393b653cca
|
fix: archi
|
2026-04-27 10:53:50 +02:00 |
|
Tom Boullay
|
e87004652f
|
update: upload-gltf update -> lafabrik
📦 Model
↔️ model.glb (compressed)
🎨 Textures (color)
🔄 anneaux_base_color.png (compressed)
🪶 Textures (roughness)
🔄 anneaux_roughness.png (compressed)
✅ verre_fenetre_roughness.png (compressed)
🧭 Textures (normal)
🔄 anneaux_normal.png (compressed)
🔄 anneaux_normal_opengl.png (compressed)
🔩 Textures (metalness)
🔄 anneaux_metallic.png (compressed)
🧩 Assets
🔄 anneaux_mixed_ao.png (compressed)
🔄 anneaux_height.png (compressed)
|
2026-04-24 17:55:13 +02:00 |
|
Tom Boullay
|
9d6693b5b6
|
update: upload-gltf update -> lafabrik
📦 Model
↔️ model.glb (compressed)
🎨 Textures (color)
🔄 bat_base_color.png (compressed)
🔄 comptoir_base_color.png (compressed)
🔄 porte_base_color.png (compressed)
🪶 Textures (roughness)
🔄 bat_roughness.png (compressed)
🔄 anneaux_roughness.png (compressed)
🔄 porte_roughness.png (compressed)
🔄 tiges_roughness.png (compressed)
🧭 Textures (normal)
🔄 tiges_normal.png (compressed)
🔄 porte_normal.png (compressed)
🔄 porte_normal_opengl.png (compressed)
🔄 anneaux_normal.png (compressed)
🔄 bat_normal.png (compressed)
🔄 anneaux_normal_opengl.png (compressed)
🔄 bat_normal_opengl.png (compressed)
🔩 Textures (metalness)
🔄 porte_metallic.png (compressed)
🔄 tiges_metallic.png (compressed)
🔄 comptoir_metallic.png (compressed)
🔄 anneaux_metallic.png (compressed)
🔄 bat_metallic.png (compressed)
🧩 Assets
🔄 comptoir_height.png (compressed)
🔄 porte_height.png (compressed)
🔄 porte_mixed_ao.png (compressed)
🔄 tiges_mixed_ao.png (compressed)
🔄 anneaux_mixed_ao.png (compressed)
🔄 bat_height.png (compressed)
🔄 bat_mixed_ao.png (compressed)
🗑 Deleted
❌ verre_fenetre_roughness.png
|
2026-04-24 17:44:02 +02:00 |
|
Tom Boullay
|
1db7c22a90
|
update: upload-gltf add a new model -> lafabrik
📦 Model
✅ model.glb (compressed)
🎨 Textures
✅ tiges_normal.png
✅ comptoir_normal_opengl.png
✅ porte_metallic.png
✅ tiges_height.png
✅ comptoir_mixed_ao.png
✅ tiges_metallic.png
✅ tiges_normal_opengl.png
✅ comptoir_roughness.png
✅ fenetre_0_base_color.png
✅ bat_roughness.png
✅ tiges_base_color.png
✅ comptoir_normal.png
✅ porte_normal.png
✅ toit_roughness.png
✅ comptoir_height.png
✅ porte_height.png
✅ porte_mixed_ao.png
✅ comptoir_metallic.png
✅ tiges_mixed_ao.png
✅ porte_normal_opengl.png
✅ dashboard_metallic.png
✅ anneaux_metallic.png
✅ anneaux_base_color.png
✅ panneau_normal_opengl.png
✅ toit_mixed_ao.png
✅ anneaux_roughness.png
✅ porte_stock_base_color.png
✅ tuyaux_mixed_ao.png
✅ fenetre_0_mixed_ao.png
✅ dashboard_base_color.png
✅ anneaux_mixed_ao.png
✅ dashboard_mixed_ao.png
✅ bat_base_color.png
✅ tuyaux_height.png
✅ tuyaux_metallic.png
✅ verre_fenetre_base_color.png
✅ bat_height.png
✅ anneaux_normal.png
✅ toit_metallic.png
✅ porte_stock_height.png
✅ bat_normal.png
✅ porte_stock_roughness.png
✅ tuyaux_normal.png
✅ fenetre_0_metallic.png
✅ porte_stock_normal.png
✅ tuyaux_roughness.png
✅ anneaux_height.png
✅ comptoir_base_color.png
✅ panneau_height.png
✅ panneau_base_color.png
✅ porte_stock_mixed_ao.png
✅ panneau_normal.png
✅ bat_mixed_ao.png
✅ anneaux_normal_opengl.png
✅ stock_0_mixed_ao.png
✅ tuyaux_base_color.png
✅ fenetre_0_normal_opengl.png
✅ porte_roughness.png
✅ porte_base_color.png
✅ toit_normal_opengl.png
✅ plan_de_travail_normal.png
✅ plan_de_travail_roughness.png
✅ plan_de_travail_height.png
✅ porte_stock_metallic.png
✅ toit_base_color.png
✅ stock_0_metallic.png
✅ stock_0_normal.png
✅ verre_fenetre_normal.png
✅ plan_de_travail_normal_opengl.png
✅ bat_metallic.png
✅ stock_0_base_color.png
✅ stock_0_height.png
✅ tiges_roughness.png
✅ fenetre_0_roughness.png
✅ verre_fenetre_height.png
✅ panneau_roughness.png
✅ fenetre_0_normal.png
✅ plan_de_travail_metallic.png
✅ dashboard_normal_opengl.png
✅ tuyaux_normal_opengl.png
✅ plan_de_travail_base_color.png
✅ fenetre_0_height.png
✅ porte_stock_normal_opengl.png
✅ panneau_mixed_ao.png
✅ dashboard_height.png
✅ verre_fenetre_normal_opengl.png
✅ toit_normal.png
✅ dashboard_normal.png
✅ bat_normal_opengl.png
✅ verre_fenetre_metallic.png
✅ toit_height.png
✅ plan_de_travail_mixed_ao.png
✅ stock_0_roughness.png
✅ panneau_metallic.png
✅ dashboard_roughness.png
✅ stock_0_normal_opengl.png
✅ verre_fenetre_roughness.png
✅ verre_fenetre_mixed_ao.png
|
2026-04-24 16:44:54 +02:00 |
|
Tom Boullay
|
bf858645fd
|
update: upload-gltf add a new model -> lafabrik
📦 Model
✅ model.glb (compressed)
🎨 Textures
✅ tiges_normal.png
✅ comptoir_normal_opengl.png
✅ porte_metallic.png
✅ tiges_height.png
✅ comptoir_mixed_ao.png
✅ tiges_metallic.png
✅ tiges_normal_opengl.png
✅ comptoir_roughness.png
✅ fenetre_0_base_color.png
✅ bat_roughness.png
✅ tiges_base_color.png
✅ comptoir_normal.png
✅ porte_normal.png
✅ toit_roughness.png
✅ comptoir_height.png
✅ porte_height.png
✅ porte_mixed_ao.png
✅ comptoir_metallic.png
✅ tiges_mixed_ao.png
✅ porte_normal_opengl.png
✅ dashboard_metallic.png
✅ anneaux_metallic.png
✅ anneaux_base_color.png
✅ panneau_normal_opengl.png
✅ toit_mixed_ao.png
✅ anneaux_roughness.png
✅ porte_stock_base_color.png
✅ tuyaux_mixed_ao.png
✅ fenetre_0_mixed_ao.png
✅ dashboard_base_color.png
✅ anneaux_mixed_ao.png
✅ dashboard_mixed_ao.png
✅ bat_base_color.png
✅ tuyaux_height.png
✅ tuyaux_metallic.png
✅ verre_fenetre_base_color.png
✅ bat_height.png
✅ anneaux_normal.png
✅ toit_metallic.png
✅ porte_stock_height.png
✅ bat_normal.png
✅ porte_stock_roughness.png
✅ tuyaux_normal.png
✅ fenetre_0_metallic.png
✅ porte_stock_normal.png
✅ tuyaux_roughness.png
✅ anneaux_height.png
✅ comptoir_base_color.png
✅ panneau_height.png
✅ panneau_base_color.png
✅ porte_stock_mixed_ao.png
✅ panneau_normal.png
✅ bat_mixed_ao.png
✅ anneaux_normal_opengl.png
✅ stock_0_mixed_ao.png
✅ tuyaux_base_color.png
✅ fenetre_0_normal_opengl.png
✅ porte_roughness.png
✅ porte_base_color.png
✅ toit_normal_opengl.png
✅ plan_de_travail_normal.png
✅ plan_de_travail_roughness.png
✅ plan_de_travail_height.png
✅ porte_stock_metallic.png
✅ toit_base_color.png
✅ stock_0_metallic.png
✅ stock_0_normal.png
✅ verre_fenetre_normal.png
✅ plan_de_travail_normal_opengl.png
✅ bat_metallic.png
✅ stock_0_base_color.png
✅ stock_0_height.png
✅ tiges_roughness.png
✅ fenetre_0_roughness.png
✅ verre_fenetre_height.png
✅ panneau_roughness.png
✅ fenetre_0_normal.png
✅ plan_de_travail_metallic.png
✅ dashboard_normal_opengl.png
✅ tuyaux_normal_opengl.png
✅ plan_de_travail_base_color.png
✅ fenetre_0_height.png
✅ porte_stock_normal_opengl.png
✅ panneau_mixed_ao.png
✅ dashboard_height.png
✅ verre_fenetre_normal_opengl.png
✅ toit_normal.png
✅ dashboard_normal.png
✅ bat_normal_opengl.png
✅ verre_fenetre_metallic.png
✅ toit_height.png
✅ plan_de_travail_mixed_ao.png
✅ stock_0_roughness.png
✅ panneau_metallic.png
✅ dashboard_roughness.png
✅ stock_0_normal_opengl.png
✅ verre_fenetre_roughness.png
✅ verre_fenetre_mixed_ao.png
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2026-04-24 16:44:44 +02:00 |
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Tom Boullay
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8c84663472
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add: a logger utils
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2026-04-24 14:02:16 +02:00 |
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Tom Boullay
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38f9f087d1
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Create package-lock.json
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2026-04-19 16:51:10 +02:00 |
|
Tom Boullay
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dcbc1c73f5
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refacto : cleaning the codebasebase again
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2026-04-19 16:50:11 +02:00 |
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Tom Boullay
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f9c4495610
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refacto: cleanning the codebase
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2026-04-17 16:03:29 +02:00 |
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Tom Boullay
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23d4291458
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update: upload-gltf add a new model -> general/electricienne
📦 Model
✅ model.gltf
🎨 Textures
❌ roughness (manquant)
❌ normal (manquant)
❌ metalness (manquant)
❌ color (manquant)
❌ displace (manquant)
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2026-04-17 15:58:30 +02:00 |
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Tom Boullay
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638022339e
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update : put every constante in the data folder
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2026-04-17 15:42:10 +02:00 |
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Tom Boullay
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20fbaf05e1
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update : add map model + octree algo
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2026-04-17 11:36:03 +02:00 |
|
Tom Boullay
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ed7681a293
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update: add a physic scenne
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2026-04-17 10:48:18 +02:00 |
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Tom Boullay
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b26da614f0
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refacto: enleve la map
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2026-04-16 16:11:20 +02:00 |
|
Tom Boullay
|
106727256b
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update: upload-gltf add a new model -> workshop/lafabrik
📦 Model
✅ model.gltf
🎨 Textures
❌ roughness (manquant)
❌ normal (manquant)
❌ metalness (manquant)
❌ color (manquant)
❌ displace (manquant)
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2026-04-16 15:43:42 +02:00 |
|
Tom Boullay
|
86e9860121
|
update: upload-gltf add a new model -> general/blocking
📦 Model
✅ model.gltf
🎨 Textures
❌ roughness (manquant)
❌ normal (manquant)
❌ metalness (manquant)
❌ color (manquant)
❌ displace (manquant)
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2026-04-16 11:04:48 +02:00 |
|
Tom Boullay
|
1eed905e8b
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fix: archi player
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2026-04-16 11:00:08 +02:00 |
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Tom Boullay
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7769959135
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refactor: tighten project structure and strengthen tooling
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2026-04-16 10:45:05 +02:00 |
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Tom Boullay
|
fd7571fbe1
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Update hero.png
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2026-04-16 09:25:23 +02:00 |
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Tom Boullay
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3506858c96
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fix: lint
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2026-04-15 16:42:06 +02:00 |
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Tom Boullay
|
61d7495ec9
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feat: add player camera
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2026-04-15 16:40:52 +02:00 |
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Tom Boullay
|
d486f6f381
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feat: add the map
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2026-04-15 16:09:02 +02:00 |
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Tom Boullay
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f67799db30
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feat: add map blocking and cleanup
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2026-04-15 13:36:53 +02:00 |
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Tom Boullay
|
76dc306d4d
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Merge branch 'main' into design
|
2026-04-15 13:32:38 +02:00 |
|
Tom Boullay
|
8300ff844f
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cleaning
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2026-04-15 13:32:21 +02:00 |
|
Tom Boullay
|
4c9594e260
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fix ci
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2026-04-15 13:30:04 +02:00 |
|
Tom Boullay
|
27214b02c1
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update: add more CI
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2026-04-15 11:17:48 +02:00 |
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Tom Boullay
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3da749c73e
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update : docs and skills
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2026-04-15 11:06:41 +02:00 |
|
Tom Boullay
|
922df5b2b4
|
update: upload-gltf add a new model -> general/coffeetest
📦 Model
✅ model.gltf
🎨 Textures
✅ roughness.jpg
✅ normal.jpg
✅ metalness.jpg
✅ color.jpg
✅ displace.jpg
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2026-04-15 09:51:23 +02:00 |
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