Commit Graph

  • 95ca1bbfde hore(review): tighten pre-merge audit cleanup Tom Boullay 2026-05-29 01:34:10 +02:00
  • 093ffd726d fix(review): address audit findings before merge Tom Boullay 2026-05-29 01:23:08 +02:00
  • 4728690a11 Create outro.mp4 Tom Boullay 2026-05-29 00:52:53 +02:00
  • 343a122c06 fix(editor): restore stable map editing behavior Tom Boullay 2026-05-29 00:52:44 +02:00
  • d5675fe82c feat: restaure l'éditeur map et ajoute les personnages tom-boullay 2026-05-28 15:49:57 +02:00
  • fcdbf7270c perf: applique les échelles aux assets instanciés tom-boullay 2026-05-28 15:49:26 +02:00
  • 0b3d49e8d1 feat: ajoute les potagers à la map tom-boullay 2026-05-28 15:48:33 +02:00
  • 9bbed06ddc feat: ancre les réparations sur la map chargée tom-boullay 2026-05-28 15:47:53 +02:00
  • ba50224e6e refactor: nettoie l'architecture monde et les docs tom-boullay 2026-05-28 15:47:16 +02:00
  • 1a91b1d7ae refactor: clean map gameplay architecture tom-boullay 2026-05-28 11:15:45 +02:00
  • d9cf87d2d6 feat: launch ebike repair from map interaction tom-boullay 2026-05-28 10:13:59 +02:00
  • d654565f87 chore: address code quality audit findings Tom Boullay 2026-05-28 08:31:42 +02:00
  • fb466a63cb Merge pull request 'Merge e_bike + gps into develop' (#7) from feat/gps into develop math-pixel 2026-05-28 05:55:18 +00:00
  • a75c3fd896 uptd : change location of map_backougnround & fix : remove old netshader into world tsx math-pixel 2026-05-28 07:54:47 +02:00
  • 603e521714 Merge branch 'develop' into feat/gps math-pixel 2026-05-28 07:50:25 +02:00
  • 49ef8f58b4 Merge pull request 'Add Net shader into develop' (#8) from feat/shader-net into develop math-pixel 2026-05-28 05:47:52 +00:00
  • 947025cbf5 Update windConfig.ts Tom Boullay 2026-05-28 01:35:43 +02:00
  • f2cecfbbc9 fix(lighting): keep shadows enabled after scene loading Tom Boullay 2026-05-28 01:33:15 +02:00
  • 1b9ac5c996 feat(environment): apply shared wind to vegetation Tom Boullay 2026-05-28 01:28:16 +02:00
  • e45fdbf97d fix(lighting): keep shadow map centered on player Tom Boullay 2026-05-28 01:20:12 +02:00
  • 08b01715c0 feat(map): stream secondary map assets by chunk Tom Boullay 2026-05-28 01:16:29 +02:00
  • a2fc417be6 fix(environment): preserve grass blade colors Tom Boullay 2026-05-28 01:12:21 +02:00
  • 57498b9bb1 tune(environment): rebalance procedural grass zones Tom Boullay 2026-05-28 01:08:33 +02:00
  • b87a7e929c feat(environment): vary grass density by procedural zones Tom Boullay 2026-05-28 01:05:40 +02:00
  • ea23b4bb46 fix(environment): tune grass and terrain grounding Tom Boullay 2026-05-28 00:59:36 +02:00
  • 3881e38a6d feat(collision): include static map models in octree Tom Boullay 2026-05-28 00:47:40 +02:00
  • 7a72743e5c refactor(environment): use player-centered ghibli grass patch Tom Boullay 2026-05-28 00:31:45 +02:00
  • 65651405b6 feat(editor): add multi-selection transforms Tom Boullay 2026-05-28 00:29:00 +02:00
  • 81cd935bba fix(environment): reduce grass generation cost Tom Boullay 2026-05-28 00:25:23 +02:00
  • fe989c9550 refactor(environment): replace grass with terrain-mesh ghibli shader Tom Boullay 2026-05-28 00:20:01 +02:00
  • e15fb18d6b update: models Tom Boullay 2026-05-28 00:07:17 +02:00
  • 0230795f55 feat: add chunked grass and organize environment systems Tom Boullay 2026-05-28 00:07:02 +02:00
  • b1fca3a25b Merge remote map editor updates Tom Boullay 2026-05-27 22:24:59 +02:00
  • 0a322acf88 Merge branch 'develop' into feat/shader-net math-pixel 2026-05-27 18:08:46 +02:00
  • a397febd52 fix zoom feat/mission-2 math-pixel 2026-05-27 17:23:06 +02:00
  • c15cad2ab0 fix zoom math-pixel 2026-05-27 17:22:14 +02:00
  • 3eba38a80b fix: ebike tom-boullay 2026-05-27 17:21:11 +02:00
  • 011e7815a2 update gps math-pixel 2026-05-27 17:15:08 +02:00
  • 0992aacec6 fix(editor): update transforms while dragging tom-boullay 2026-05-27 14:22:26 +02:00
  • bfe184dea4 feat(editor): focus camera on selected object tom-boullay 2026-05-27 11:58:33 +02:00
  • 4ee13b0336 fix(editor): keep selection when clicking empty space tom-boullay 2026-05-27 11:41:42 +02:00
  • fdd530a3e7 fix(map): prevent visual loading from blocking gameplay tom-boullay 2026-05-27 11:39:44 +02:00
  • 2b676d985d feat(editor): focus selected model editing tom-boullay 2026-05-27 11:06:14 +02:00
  • b89eedd5be fix(map): align terrain visual collision and snapping tom-boullay 2026-05-27 09:47:08 +02:00
  • d38ad242d6 fix(editor): preserve hierarchical map saves tom-boullay 2026-05-27 09:47:01 +02:00
  • c2b16434fb feat(editor): edit hierarchical map nodes Tom Boullay 2026-05-27 08:30:54 +02:00
  • ab100c683f Update fogConfig.ts Tom Boullay 2026-05-27 01:01:32 +02:00
  • b8cff43545 fix(environment): disable fog by default Tom Boullay 2026-05-27 01:01:25 +02:00
  • 25e0f7e062 feat(environment): add adaptive atmospheric fog Tom Boullay 2026-05-27 00:54:17 +02:00
  • ab3943eef3 tune(environment): add cloud controls and visibility fixes Tom Boullay 2026-05-27 00:34:01 +02:00
  • 4ebb5b8c25 feat(environment): add wind-driven cloud system Tom Boullay 2026-05-27 00:33:53 +02:00
  • a6787a7ecb chore: tune lighting and world plane material Tom Boullay 2026-05-27 00:09:26 +02:00
  • d816e4b07e feat(lighting): expose light colors in debug controls Tom Boullay 2026-05-26 23:53:04 +02:00
  • 665d9f9702 fix(map): add world plane collision and respawn Tom Boullay 2026-05-26 23:52:12 +02:00
  • 0696ca2ae3 perf: stream water shader by distance Tom Boullay 2026-05-26 23:19:41 +02:00
  • d6d3d5b685 fix: stabilize water depth and rounded mask Tom Boullay 2026-05-26 22:56:50 +02:00
  • 1c27d55e5a feat(map): add terrain boundary collision Tom Boullay 2026-05-26 22:06:13 +02:00
  • fd558db034 tune(environment): make water surface adjustable Tom Boullay 2026-05-26 22:05:00 +02:00
  • 054cb975da fix: hide gallery export planes Tom Boullay 2026-05-25 19:13:02 +02:00
  • fbe8c0c854 feat(environment): add terrain water shader Tom Boullay 2026-05-25 19:09:13 +02:00
  • 88b6db6166 fix(map): disable generated path system Tom Boullay 2026-05-25 18:42:38 +02:00
  • cf71148935 fix: smooth gallery preview seams Tom Boullay 2026-05-25 18:02:36 +02:00
  • 1b2241df49 feat: add gallery lighting controls Tom Boullay 2026-05-25 17:57:51 +02:00
  • 2b08665508 fix(map): align path preview with terrain projection Tom Boullay 2026-05-25 17:54:57 +02:00
  • d7351e5f37 fix: render gallery skybox unlit double-sided Tom Boullay 2026-05-25 17:53:46 +02:00
  • 4f8355e934 debug(map): add path surface sampling preview Tom Boullay 2026-05-25 17:40:46 +02:00
  • 417afdc1d5 fix(terrain): map surface colors with configurable projection Tom Boullay 2026-05-25 17:40:01 +02:00
  • 235a38f67b fix(map): disable generated paths while correcting mapping Tom Boullay 2026-05-25 17:39:00 +02:00
  • 6a412c7b00 fix: stabilize gallery skybox rendering Tom Boullay 2026-05-25 17:31:27 +02:00
  • e9fb36f9dc style: simplify gallery UI and rename route Tom Boullay 2026-05-25 17:13:21 +02:00
  • f54e71fc03 feat(map): generate path tiles from terrain colors Tom Boullay 2026-05-25 17:08:07 +02:00
  • 36180279b2 docs: document model gallery Tom Boullay 2026-05-25 16:24:12 +02:00
  • 626dc47bbe feat: add model gallery viewer Tom Boullay 2026-05-25 16:23:36 +02:00
  • 6d178dc59e feat: expose terrain surface data Tom Boullay 2026-05-25 16:03:22 +02:00
  • b4a3545460 feat: add terrain surface sampler Tom Boullay 2026-05-25 15:55:56 +02:00
  • 1f6d9659ed chore: add terrain surface config Tom Boullay 2026-05-25 15:51:02 +02:00
  • a52d57ae6c fix: keep terrain collision during visual filtering Tom Boullay 2026-05-25 01:28:25 +02:00
  • d0497ec42c fix(debug): defer hand tracking startup Tom Boullay 2026-05-25 01:19:14 +02:00
  • 4c42e11268 fix(debug): stabilize map debug controls Tom Boullay 2026-05-25 01:10:10 +02:00
  • f175ad6240 tune(debug): refine fog and debug controls Tom Boullay 2026-05-25 01:00:31 +02:00
  • a4383a7cec update: file order Tom Boullay 2026-05-25 00:52:06 +02:00
  • d07ffc4662 docs: update map performance notes Tom Boullay 2026-05-25 00:51:09 +02:00
  • d17738eaf1 perf(map): snap assets to terrain Tom Boullay 2026-05-25 00:51:03 +02:00
  • 50fa94b3ad docs: expose map performance notes Tom Boullay 2026-05-25 00:08:29 +02:00
  • 44f9d68ef1 tune: expand vegetation streaming range Tom Boullay 2026-05-24 23:52:37 +02:00
  • e4857135b1 feat: stream vegetation chunks near player Tom Boullay 2026-05-24 23:51:40 +02:00
  • 1f6335092a fix: harden merged map resource cleanup Tom Boullay 2026-05-24 23:51:28 +02:00
  • f035195b56 Merge branch 'feat/map-environment' of https://git.fabrik.mathieu-chavanel.fr/math-pixel/La-Fabrik into feat/map-environment Tom Boullay 2026-05-24 22:07:15 +02:00
  • b8e5c4d1a9 upadte: gain some fps Tom Boullay 2026-05-24 22:06:59 +02:00
  • 970253801a add map on bike math-pixel 2026-05-22 18:28:05 +02:00
  • 4e6582b543 add: panneaux solaire model tom-boullay 2026-05-21 15:39:01 +02:00
  • e4ee2d768b feat(debug): add map performance visibility controls tom-boullay 2026-05-21 15:38:23 +02:00
  • 5e594c51f7 docs(perf): document map rendering bottlenecks tom-boullay 2026-05-21 15:34:56 +02:00
  • 26ddbebe14 refactor(map): add generated R3F model for ecole tom-boullay 2026-05-21 15:34:49 +02:00
  • 48c2b4f0cd perf(map): merge instanced map asset geometry tom-boullay 2026-05-21 15:34:39 +02:00
  • cf08062def refactor(world): restore sky fallback chain tom-boullay 2026-05-21 12:10:31 +02:00
  • 4f25b33d3b feat(debug): persist and reset debug game state tom-boullay 2026-05-21 12:09:12 +02:00
  • 072dec03b4 refactor: tighten terrain and sky model resource ownership tom-boullay 2026-05-21 11:55:49 +02:00
  • 529c60adae update: add new sounds + comrpessed models tom-boullay 2026-05-21 10:52:14 +02:00
  • 246da0019a add transparency gps math-pixel 2026-05-20 16:56:01 +02:00