Files
La-Fabrik/src/hooks/gameplay/useRepairMovementLocked.ts
T
2026-05-12 21:44:43 +02:00

29 lines
794 B
TypeScript

import { useGameStore } from "@/managers/stores/useGameStore";
import type { MissionStep } from "@/types/gameplay/repairMission";
export function useRepairMovementLocked(): boolean {
return useGameStore((state) => {
switch (state.mainState) {
case "bike":
return isRepairMovementLocked(state.bike.currentStep);
case "pylone":
return state.pylone.currentStep === "manipulation";
case "ferme":
return isRepairMovementLocked(state.ferme.currentStep);
case "intro":
case "outro":
return false;
}
});
}
function isRepairMovementLocked(step: MissionStep): boolean {
return (
step === "inspected" ||
step === "fragmented" ||
step === "scanning" ||
step === "repairing" ||
step === "reassembling"
);
}