Files
La-Fabrik/src/components/ui
Tom Boullay 5ad2e27a89 fix(ui): scope hand-tracking activation + clean MissionNotification video branch
- HandTrackingProvider: drop the physics-mode auto-activation that turned
  the camera/MediaPipe pipeline on whenever any interactable was nearby
  (e.g. walking near the ebike to mount it). Hand tracking is now gated
  *only* by the active repair-mission step (inspected, repairing,
  reassembling, done). When testing in TestMap, set
  mainState=ebike + currentStep=inspected via the GameStateDebugPanel.
- MissionNotification: video branch no longer inherits the CRT-style
  enter/scan/flicker/sepia animations applied to the PNG branch via
  index.css. The webm assets already animate themselves, so the wrapping
  container is rendered with inline styles only (clip-path silhouette
  preserved, but no .__image-wrap::before scan line, no .__image flicker
  filter, no parent enter animation, no drop-shadow).
2026-06-03 03:44:04 +02:00
..
2026-05-11 16:46:22 +02:00