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La-Fabrik

An interactive 3D web experience for La Fabrik Durable — a low-tech repair and transformation service in Altera, a post-capitalist city rebuilt in 2039. Players step into the role of a newly onboarded technician and experience a day at the service: repairing an e-bike, fixing a power grid, and upgrading a vertical farm's irrigation system.

Built with React, Three.js, and Vite. Runs in the browser, no installation required.

📦 Tech Stack

Build & Language

Package
TypeScript
React
Vite
ESLint
Prettier

3D Engine

Package
Three.js
@react-three/fiber
@react-three/drei
@react-three/rapier
@react-three/postprocessing
GSAP

Performance & Effects

Package
r3f-perf
AnimationMixer

🗂 Project Structure

la-fabrik/
├── public/
│   ├── models/
│   │   ├── map/                            # Base map — loaded once at start
│   │   ├── workshop/
│   │   ├── powerGrid/
│   │   └── farm/
│   ├── textures/
│   └── sounds/
│
└── src/
    ├── world/                              # Persistent 3D world composition
    │   ├── World.tsx                       # Active scene composition
    │   ├── GameMap.tsx                     # Map loading and octree collision
    │   ├── Lighting.tsx                    # Ambient, directional, point lights
    │   ├── Environment.tsx                 # Scene background / sky model
    │   ├── GameMusic.tsx                   # Game scene music lifecycle
    │   ├── debug/                          # Debug-only test scene
    │   │   └── TestMap.tsx
    │   └── player/
    │       ├── FPSController.tsx           # PointerLockControls + Rapier movement
    │       └── Crosshair.tsx
    │
    ├── components/
    │   ├── three/                          # Shared R3F components by domain
    │   │   ├── gameplay/repairGame/        # Core repair gameplay prototype
    │   │   ├── interaction/                # Trigger, grab, focus wrappers
    │   │   ├── models/                     # GLTF model components
    │   │   └── world/                      # Environment-specific 3D objects
    │   └── ui/                             # HTML overlays — outside Canvas
    │       ├── NarrativeOverlay.tsx        # Floating dialogues
    │       ├── MissionHUD.tsx              # Current objective
    │       ├── MapHUD.tsx                  # Minimap
    │       ├── CinematicBars.tsx           # GSAP black bars
    │       └── LoadingScreen.tsx           # Asset progress
    │
    ├── managers/                           # Current singleton-style services
    │   ├── AudioManager.ts                 # Music and SFX playback
    │   └── InteractionManager.ts           # Focus, nearby, grab state
    │
    ├── hooks/                              # React hooks — thin wrappers on managers
    │   ├── useGameState.ts                 # Subscribes to GameManager
    │   ├── useZoneDetection.ts
    │   ├── useInteraction.ts
    │   ├── useCinematic.ts
    │   ├── useAudio.ts
    │   └── useLOD.ts
    │
    ├── data/
    │   ├── interaction/                    # Interaction tuning
    │   ├── player/                         # Player tuning
    │   ├── repairGame/                     # Repair gameplay static config
    │   └── world/                          # Environment and lighting config
    │
    ├── shaders/
    │   └── hologram/
    │       ├── vertex.glsl
    │       └── fragment.glsl
    │
    ├── utils/
    │   ├── EventEmitter.ts                 # Simple typed pub/sub utility
    │   ├── Sizes.ts                        # Viewport size tracking
    │   ├── Time.ts                         # Animation frame timing utility
    │   └── debug/                          # Dev-only tools and scene inspection
    │       ├── Debug.ts                    # Global lil-gui manager
    │       ├── DebugPerf.tsx               # r3f-perf overlay mounted in Canvas
    │       ├── isDebugEnabled.ts           # Debug query-string helper
    │       └── scene/
    │           ├── DebugHelpers.tsx        # Grid + axes helpers shown in debug mode
    │           └── DebugCameraControls.tsx # Free debug camera for map inspection
    ├── hooks/
    │   └── debug/
    │       ├── useCameraMode.ts
    │       ├── useDebugFolder.ts
    │       ├── useDebugStore.ts
    │       └── useSceneMode.ts
    │
    ├── App.tsx                             # Canvas bootstrap
    └── main.tsx

🚀 Getting Started

git clone https://github.com/La-Fabrik-Durable/La-Fabrik.git
cd La-Fabrik
npm install
npm run dev
  • app: http://localhost:5173
  • debug mode: http://localhost:5173?debug

📜 License

See LICENSE file.

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