Files
upload-gltf/lib/parse-upload.ts
T
Tom Boullay 78f4aa83e0 refactor: full codebase audit — extract modules, fix type safety, clean dead code
- Extract API helpers from UploadZone into lib/upload-api.ts (FormData builder, checkFolderDiffs, uploadDrive, uploadGit)
- Extract upload orchestration into hooks/useUploadOrchestrator.ts (UploadZone: 489 → 162 lines)
- Extract file diff classification into lib/diff-files.ts (from git route)
- Extract shared SVG icons into components/ui/icons.tsx (7 icons, 0 duplication)
- Extract shared modal wrapper into components/ui/Modal.tsx + ModalActions
- Extract DriveStatusLine sub-component from FolderCard
- Fix checkFolderDiffs silently swallowing auth/network errors (now throws)
- Fix type safety: remove as never casts, add isHttpError type guard, use discriminated union for validateFolder
- Fix nextcloud: cache getConfig, add max bound to findNextVersion, optimize mkdirRecursive (skip PROPFIND)
- Fix drive route: remove req.clone(), extend parseMultiUpload to return extra fields
- Fix commit message: model shown as unchanged with ↔️ on updates (not falsely marked as modified)
- Clean dead code: unused folderExists import, FileStatus/DriveStatus exports, ParsedFile.textureName, getConfig basePath
- Add security headers in next.config.ts (HSTS, X-Content-Type-Options, X-Frame-Options, etc.)
- Update README with new project structure
2026-04-14 17:19:10 +02:00

96 lines
3.1 KiB
TypeScript

import { extname } from 'path'
import { NextRequest } from 'next/server'
import { sanitizeFilename } from './sanitize'
import { ALL_ALLOWED_EXTENSIONS, MODEL_EXTENSIONS, VALID_DESTINATIONS, MAX_FILE_SIZE } from './constants'
import type { ParsedFile } from './types'
export interface ParsedUpload {
folderName: string
destination: string
files: ParsedFile[]
/** Any extra string fields from the FormData (e.g. "action") */
extra: Record<string, string>
}
/**
* Parse a multi-file FormData upload request.
* Validates destination, file extensions, file sizes, and returns parsed files.
* Extra string fields (beyond folderName, destination, files, fileTypes, textureNames)
* are returned in `extra`.
*/
export async function parseMultiUpload(req: NextRequest): Promise<ParsedUpload> {
const formData = await req.formData()
const folderName = (formData.get('folderName') as string | null)?.trim() || 'assets'
const safeFolderName = sanitizeFilename(folderName).replace(/[^a-zA-Z0-9-_]/g, '-')
const rawDestination = (formData.get('destination') as string | null)?.trim() || 'general'
if (!VALID_DESTINATIONS.has(rawDestination)) {
throw new Error(`Destination invalide: "${rawDestination}"`)
}
const destination = rawDestination
const rawFiles = formData.getAll('files')
const fileTypes = formData.getAll('fileTypes') as string[]
const textureNames = formData.getAll('textureNames') as string[]
// Collect extra string fields
const knownKeys = new Set(['folderName', 'destination', 'files', 'fileTypes', 'textureNames'])
const extra: Record<string, string> = {}
for (const [key, value] of formData.entries()) {
if (!knownKeys.has(key) && typeof value === 'string') {
extra[key] = value
}
}
// Runtime validation: ensure entries are actual File objects
const fileEntries: File[] = []
for (const entry of rawFiles) {
if (!(entry instanceof File)) {
throw new Error('Donnees de fichier invalides')
}
fileEntries.push(entry)
}
if (fileEntries.length === 0) {
throw new Error('Aucun fichier recu')
}
const parsed: ParsedFile[] = []
for (let i = 0; i < fileEntries.length; i++) {
const file = fileEntries[i]
if (!file || file.size === 0) continue
// File size limit
if (file.size > MAX_FILE_SIZE) {
throw new Error(
`Fichier "${file.name}" trop volumineux (${(file.size / 1024 / 1024).toFixed(1)} MB). Maximum: ${MAX_FILE_SIZE / 1024 / 1024} MB.`,
)
}
const fileType = fileTypes[i] || 'model'
const texName = textureNames[i] || ''
const originalSafe = sanitizeFilename(file.name)
const ext = extname(originalSafe).toLowerCase()
if (!ALL_ALLOWED_EXTENSIONS.has(ext)) {
throw new Error(`Extension non autorisee: "${ext}"`)
}
let filename: string
if (fileType === 'texture' && texName) {
filename = sanitizeFilename(texName)
} else {
filename = originalSafe
}
const isModel = MODEL_EXTENSIONS.has(ext)
const buffer = Buffer.from(await file.arrayBuffer())
parsed.push({ filename, buffer, isModel })
}
return { folderName: safeFolderName, destination, files: parsed, extra }
}