math-pixel
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246da0019a
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add transparency gps
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2026-05-20 16:56:01 +02:00 |
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math-pixel
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09a9471814
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feature gps works
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2026-05-20 15:29:23 +02:00 |
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math-pixel
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6e9318457a
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gps component
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2026-05-20 14:45:40 +02:00 |
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math-pixel
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8b619bfc28
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feat: add NetShader and UnicolorShader with a debug component for visual testing in the world scene
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2026-05-19 22:54:29 +02:00 |
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math-pixel
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4faa226326
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working move kikle
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2026-05-19 17:10:34 +02:00 |
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math-pixel
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dd66966507
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working move kikle
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2026-05-19 17:04:01 +02:00 |
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math-pixel
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5893afe42a
|
working move kikle
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2026-05-19 16:34:48 +02:00 |
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math-pixel
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1ead7ab3a7
|
working move kikle
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2026-05-19 16:17:02 +02:00 |
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math-pixel
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047c58678b
|
working move kikle
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2026-05-19 16:12:58 +02:00 |
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math-pixel
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ed9051b0dc
|
working move kikle
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2026-05-19 16:10:57 +02:00 |
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math-pixel
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ce0eb90321
|
inhance move
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2026-05-19 15:50:11 +02:00 |
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math-pixel
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96d7ec7fc0
|
move forward cam
|
2026-05-19 15:36:50 +02:00 |
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math-pixel
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9ab4b4a002
|
first move with bike
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2026-05-19 15:32:59 +02:00 |
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math-pixel
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d13dd0fda0
|
wip bike movement
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2026-05-17 12:30:40 +02:00 |
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math-pixel
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fbedb90bca
|
working bike
|
2026-05-17 08:15:16 +02:00 |
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math-pixel
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cff7744ad9
|
wip
|
2026-05-17 07:41:29 +02:00 |
|
Tom Boullay
|
6957b9e4f0
|
update: merge instanced map geometry
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2026-05-15 23:29:07 +02:00 |
|
Tom Boullay
|
9dff245aab
|
update: instance map renderables
|
2026-05-15 21:48:13 +02:00 |
|
Tom Boullay
|
cdd919c010
|
update: clean map hierarchy and mesh model names
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-14 17:25:39 +02:00 |
|
Tom Boullay
|
d245d6b460
|
Update vegetationConfig.ts
|
2026-05-14 16:13:34 +02:00 |
|
Tom Boullay
|
dba7aec6fa
|
fix: dupplicate buisson and ecole
|
2026-05-14 16:13:32 +02:00 |
|
Tom Boullay
|
242a3dcd37
|
refactor: remove vegetation instance limit (will be handled by chunks later)
|
2026-05-14 00:26:42 +02:00 |
|
Tom Boullay
|
225ac828df
|
feat: enable all vegetation types and remove debug logs
|
2026-05-14 00:23:18 +02:00 |
|
Tom Boullay
|
4516cf4ec6
|
feat: configure shadow map settings for better shadow quality
|
2026-05-14 00:17:33 +02:00 |
|
Tom Boullay
|
d02cf29a1d
|
debug: add logging for scene loading flow
|
2026-05-14 00:16:28 +02:00 |
|
Tom Boullay
|
fdf03349cf
|
fix: enable terrain loading for collision octree build
|
2026-05-14 00:16:09 +02:00 |
|
Tom Boullay
|
439f9c1dad
|
feat: add VegetationSystem with InstancedMesh rendering
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-14 00:16:00 +02:00 |
|
Tom Boullay
|
7785a6c9d7
|
fix: clean formatting issues
🔍 Lint / 🪄 Check lint (push) Has been cancelled
🔍 Lint / 🎨 Check format (push) Has been cancelled
🔍 Lint / 🔎 Typecheck (push) Has been cancelled
📊 Quality / 🔒 Security Audit (push) Has been cancelled
📊 Quality / 📋 Dependency Freshness (push) Has been cancelled
📊 Quality / 📦 Bundle Size (push) Has been cancelled
🔍 Lint / 🏗 Build (push) Has been cancelled
|
2026-05-13 11:03:18 +02:00 |
|
Tom Boullay
|
73fc9ec677
|
fix: add temporary lite map reducer
|
2026-05-13 11:03:17 +02:00 |
|
Tom Boullay
|
90cd4d40cc
|
fix: update sky model loading
|
2026-05-13 11:03:16 +02:00 |
|
math-pixel
|
490f9627cc
|
merge mission & intro
|
2026-05-12 14:03:53 +02:00 |
|
math-pixel
|
eab552a09b
|
PR: refactor name
|
2026-05-12 13:42:23 +02:00 |
|
Tom Boullay
|
3bef55e12f
|
fix: restore animated model
🔍 Lint / 🪄 Check lint (push) Has been cancelled
🔍 Lint / 🎨 Check format (push) Has been cancelled
🔍 Lint / 🔎 Typecheck (push) Has been cancelled
🔍 Lint / 🏗 Build (push) Has been cancelled
📊 Quality / 🔒 Security Audit (push) Has been cancelled
📊 Quality / 📋 Dependency Freshness (push) Has been cancelled
📊 Quality / 📦 Bundle Size (push) Has been cancelled
|
2026-05-12 10:41:31 +02:00 |
|
Tom Boullay
|
ffca1e9e5f
|
fix: stabilize game scene loading and player spawn
|
2026-05-11 23:52:57 +02:00 |
|
Tom Boullay
|
2c3f0db65b
|
refactor: move mission flow state into game store
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
|
2026-05-11 18:02:00 +02:00 |
|
Tom Boullay
|
91ebea8d99
|
Merge remote-tracking branch 'origin/develop' into feat/mission-2
# Conflicts:
# package-lock.json
# package.json
# src/App.tsx
# src/components/three/interaction/CentralObject.tsx
# src/components/three/interaction/VillageoisHelperObject.tsx
# src/managers/GameStepManager.ts
# src/stateManager/AudioManager.ts
# src/world/World.tsx
# src/world/player/PlayerController.tsx
|
2026-05-11 17:46:42 +02:00 |
|
Tom Boullay
|
5c8c35cc72
|
fix: lint and format
|
2026-05-11 17:32:47 +02:00 |
|
Tom Boullay
|
711c336f1e
|
Merge branch 'develop' into feat/repair-game
|
2026-05-11 17:31:14 +02:00 |
|
math-pixel
|
f7b968abe7
|
wip mission 2
|
2026-05-11 16:46:22 +02:00 |
|
Tom Boullay
|
ff21b80d57
|
fix: a pb with octree
|
2026-05-11 16:43:02 +02:00 |
|
Tom Boullay
|
e9875206ff
|
update: show repair movement lock indicator
|
2026-05-11 13:15:16 +02:00 |
|
Tom Boullay
|
49d1a7324c
|
update: lock player movement during repair
|
2026-05-11 13:09:50 +02:00 |
|
Tom Boullay
|
6a4d0f7eb1
|
update: sync dialogue and cinematic
|
2026-05-11 12:58:12 +02:00 |
|
Tom Boullay
|
cc8ea20536
|
update: stabilize repair mission stage mounting
|
2026-05-11 11:51:06 +02:00 |
|
Tom Boullay
|
e16d6e15fa
|
fix repair game suspense boundaries
|
2026-05-11 11:37:54 +02:00 |
|
Tom Boullay
|
4218fde63a
|
update: add runtine camera keyframe
|
2026-05-11 11:13:49 +02:00 |
|
Tom Boullay
|
c2ba26ca86
|
add: loading
|
2026-05-11 11:11:46 +02:00 |
|
math-pixel
|
1b7813a5bb
|
update flow
|
2026-05-11 11:03:01 +02:00 |
|
math-pixel
|
41f7b2ad19
|
update step
|
2026-05-11 10:28:39 +02:00 |
|
Tom Boullay
|
a34396b958
|
docs: queue dialogue
|
2026-05-11 09:43:40 +02:00 |
|