Commit Graph

35 Commits

Author SHA1 Message Date
Tom Boullay 8cfee1ac93 update: reorganize public assets 2026-05-30 03:59:45 +02:00
Tom Boullay 52bb1b2915 chore: code quality audit and lint fixes
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- Fix all 63 ESLint errors across codebase
- Consolidate MaterialWithTextureSlots type in src/types/three/three.ts
- Add CSS custom properties for design tokens
- Extract ebike constants to src/data/ebike/ebikeConfig.ts
- Add proper TypeScript types for window extensions
- Fix React hooks violations (refs during render, setState in effects)
- Remove unused exports and redundant CSS
- Add type guards for Three.js material handling
- Clean up AI slop comments and legacy CSS patterns
2026-05-29 09:00:04 +02:00
Tom Boullay 89044a18ec merge develop into feat/map-environment
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2026-05-29 01:45:08 +02:00
tom-boullay d5675fe82c feat: restaure l'éditeur map et ajoute les personnages
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2026-05-28 15:49:57 +02:00
math-pixel a75c3fd896 uptd : change location of map_backougnround & fix : remove old netshader into world tsx
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2026-05-28 07:54:47 +02:00
math-pixel a397febd52 fix zoom
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2026-05-27 17:23:06 +02:00
math-pixel c15cad2ab0 fix zoom 2026-05-27 17:22:14 +02:00
math-pixel 011e7815a2 update gps 2026-05-27 17:15:08 +02:00
math-pixel 246da0019a add transparency gps 2026-05-20 16:56:01 +02:00
math-pixel 09a9471814 feature gps works 2026-05-20 15:29:23 +02:00
math-pixel 6e9318457a gps component 2026-05-20 14:45:40 +02:00
Tom Boullay 3bef55e12f fix: restore animated model
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2026-05-12 10:41:31 +02:00
Tom Boullay e0eae67ace fix repair game interaction coordinate spaces 2026-05-09 01:19:16 +01:00
Tom Boullay 254311bddf add: playground in testmap 2026-05-08 03:07:52 +01:00
Tom Boullay eee69825c6 clean: remove obsolete repair debug code + unused core utilities 2026-05-08 02:07:03 +01:00
Tom Boullay c71cd35f4d fix electricienne debug model loading 2026-05-02 10:58:00 +02:00
Tom Boullay 1d64582383 feat add model loading diagnostics 2026-05-02 00:14:47 +02:00
Tom Boullay 1a783f1867 Update TestMap.tsx 2026-04-30 16:29:56 +02:00
Tom Boullay bb08054722 connect repair gameplay to zustand progression 2026-04-30 16:25:54 +02:00
Tom Boullay cfb1eaf39a refactor: clean architecture and remove unused code 2026-04-30 13:33:28 +02:00
Tom Boullay b1187b68ae refactor: split hooks types and utils by domain 2026-04-30 11:49:18 +02:00
Tom Boullay 9ac5844182 refactor: organize three components by domain 2026-04-30 11:35:53 +02:00
Tom Boullay 01c583ba96 refactor: prepare main feature gameplay object and use GLB sky model 2026-04-30 10:02:00 +02:00
Tom Boullay 2783b13488 feat: add main feature module selection 2026-04-29 23:30:31 +02:00
Tom Boullay 94b8dd0385 Merge branch 'develop' into feat/main-feature 2026-04-29 15:01:17 +02:00
math-pixel 6c85485622 fix : comflic 2026-04-29 10:51:40 +02:00
math-pixel bd641328b0 feat: animator 2026-04-28 20:14:37 +02:00
math-pixel e8f621d35f wip 2026-04-28 16:54:00 +02:00
Tom Boullay 44c27be640 Merge branch 'develop' into feat/main-feature 2026-04-28 16:27:05 +02:00
Tom Boullay 6d858cfa7d standardize source naming conventions 2026-04-28 14:46:27 +02:00
Tom Boullay 9818e719ce organize data configs by domain 2026-04-28 14:17:21 +02:00
Tom Boullay 9c602cdc63 feat move debug cube with remote hand tracking 2026-04-27 16:07:54 +02:00
Tom Boullay 0f96b5597b refacto : cleaning the codebasebase again 2026-04-19 16:50:11 +02:00
Tom Boullay 7e72f1e803 update : put every constante in the data folder 2026-04-17 15:42:10 +02:00
Tom Boullay 4b14295749 update : add map model + octree algo 2026-04-17 11:36:03 +02:00