Tom Boullay
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ab3943eef3
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tune(environment): add cloud controls and visibility fixes
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2026-05-27 00:34:01 +02:00 |
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Tom Boullay
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4ebb5b8c25
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feat(environment): add wind-driven cloud system
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2026-05-27 00:33:53 +02:00 |
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Tom Boullay
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a6787a7ecb
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chore: tune lighting and world plane material
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2026-05-27 00:09:26 +02:00 |
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Tom Boullay
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d816e4b07e
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feat(lighting): expose light colors in debug controls
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2026-05-26 23:53:04 +02:00 |
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Tom Boullay
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665d9f9702
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fix(map): add world plane collision and respawn
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2026-05-26 23:52:12 +02:00 |
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Tom Boullay
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0696ca2ae3
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perf: stream water shader by distance
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2026-05-26 23:19:41 +02:00 |
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Tom Boullay
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d6d3d5b685
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fix: stabilize water depth and rounded mask
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2026-05-26 22:56:50 +02:00 |
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Tom Boullay
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1c27d55e5a
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feat(map): add terrain boundary collision
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2026-05-26 22:06:13 +02:00 |
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Tom Boullay
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fd558db034
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tune(environment): make water surface adjustable
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2026-05-26 22:05:00 +02:00 |
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Tom Boullay
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fbe8c0c854
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feat(environment): add terrain water shader
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2026-05-25 19:09:13 +02:00 |
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Tom Boullay
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88b6db6166
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fix(map): disable generated path system
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2026-05-25 18:42:38 +02:00 |
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Tom Boullay
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2b08665508
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fix(map): align path preview with terrain projection
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2026-05-25 17:54:57 +02:00 |
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Tom Boullay
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4f8355e934
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debug(map): add path surface sampling preview
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2026-05-25 17:40:46 +02:00 |
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Tom Boullay
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417afdc1d5
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fix(terrain): map surface colors with configurable projection
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2026-05-25 17:40:01 +02:00 |
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Tom Boullay
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235a38f67b
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fix(map): disable generated paths while correcting mapping
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2026-05-25 17:39:00 +02:00 |
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Tom Boullay
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f54e71fc03
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feat(map): generate path tiles from terrain colors
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2026-05-25 17:08:07 +02:00 |
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Tom Boullay
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a52d57ae6c
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fix: keep terrain collision during visual filtering
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2026-05-25 01:28:25 +02:00 |
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Tom Boullay
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4c42e11268
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fix(debug): stabilize map debug controls
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2026-05-25 01:10:10 +02:00 |
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Tom Boullay
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f175ad6240
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tune(debug): refine fog and debug controls
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2026-05-25 01:00:31 +02:00 |
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Tom Boullay
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d17738eaf1
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perf(map): snap assets to terrain
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2026-05-25 00:51:03 +02:00 |
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Tom Boullay
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50fa94b3ad
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docs: expose map performance notes
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2026-05-25 00:08:29 +02:00 |
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Tom Boullay
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e4857135b1
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feat: stream vegetation chunks near player
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2026-05-24 23:51:40 +02:00 |
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Tom Boullay
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1f6335092a
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fix: harden merged map resource cleanup
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2026-05-24 23:51:28 +02:00 |
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Tom Boullay
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f035195b56
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Merge branch 'feat/map-environment' of https://git.fabrik.mathieu-chavanel.fr/math-pixel/La-Fabrik into feat/map-environment
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2026-05-24 22:07:15 +02:00 |
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Tom Boullay
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b8e5c4d1a9
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upadte: gain some fps
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2026-05-24 22:06:59 +02:00 |
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math-pixel
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970253801a
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add map on bike
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2026-05-22 18:28:05 +02:00 |
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tom-boullay
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e4ee2d768b
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feat(debug): add map performance visibility controls
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2026-05-21 15:38:23 +02:00 |
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tom-boullay
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26ddbebe14
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refactor(map): add generated R3F model for ecole
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2026-05-21 15:34:49 +02:00 |
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tom-boullay
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48c2b4f0cd
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perf(map): merge instanced map asset geometry
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2026-05-21 15:34:39 +02:00 |
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tom-boullay
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cf08062def
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refactor(world): restore sky fallback chain
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2026-05-21 12:10:31 +02:00 |
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tom-boullay
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072dec03b4
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refactor: tighten terrain and sky model resource ownership
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2026-05-21 11:55:49 +02:00 |
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math-pixel
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246da0019a
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add transparency gps
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2026-05-20 16:56:01 +02:00 |
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math-pixel
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09a9471814
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feature gps works
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2026-05-20 15:29:23 +02:00 |
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math-pixel
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6e9318457a
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gps component
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2026-05-20 14:45:40 +02:00 |
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math-pixel
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8b619bfc28
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feat: add NetShader and UnicolorShader with a debug component for visual testing in the world scene
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2026-05-19 22:54:29 +02:00 |
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math-pixel
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4faa226326
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working move kikle
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2026-05-19 17:10:34 +02:00 |
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math-pixel
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dd66966507
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working move kikle
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2026-05-19 17:04:01 +02:00 |
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math-pixel
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5893afe42a
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working move kikle
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2026-05-19 16:34:48 +02:00 |
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math-pixel
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1ead7ab3a7
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working move kikle
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2026-05-19 16:17:02 +02:00 |
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math-pixel
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047c58678b
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working move kikle
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2026-05-19 16:12:58 +02:00 |
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math-pixel
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ed9051b0dc
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working move kikle
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2026-05-19 16:10:57 +02:00 |
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math-pixel
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ce0eb90321
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inhance move
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2026-05-19 15:50:11 +02:00 |
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math-pixel
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96d7ec7fc0
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move forward cam
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2026-05-19 15:36:50 +02:00 |
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math-pixel
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9ab4b4a002
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first move with bike
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2026-05-19 15:32:59 +02:00 |
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math-pixel
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d13dd0fda0
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wip bike movement
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2026-05-17 12:30:40 +02:00 |
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math-pixel
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fbedb90bca
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working bike
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2026-05-17 08:15:16 +02:00 |
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math-pixel
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cff7744ad9
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wip
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2026-05-17 07:41:29 +02:00 |
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Tom Boullay
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6957b9e4f0
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update: merge instanced map geometry
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2026-05-15 23:29:07 +02:00 |
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Tom Boullay
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9dff245aab
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update: instance map renderables
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2026-05-15 21:48:13 +02:00 |
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Tom Boullay
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cdd919c010
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update: clean map hierarchy and mesh model names
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2026-05-14 17:25:39 +02:00 |
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