Tom Boullay
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d17738eaf1
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perf(map): snap assets to terrain
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2026-05-25 00:51:03 +02:00 |
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Tom Boullay
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50fa94b3ad
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docs: expose map performance notes
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2026-05-25 00:08:29 +02:00 |
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Tom Boullay
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44f9d68ef1
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tune: expand vegetation streaming range
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2026-05-24 23:52:37 +02:00 |
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Tom Boullay
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e4857135b1
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feat: stream vegetation chunks near player
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2026-05-24 23:51:40 +02:00 |
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Tom Boullay
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1f6335092a
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fix: harden merged map resource cleanup
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2026-05-24 23:51:28 +02:00 |
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Tom Boullay
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f035195b56
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Merge branch 'feat/map-environment' of https://git.fabrik.mathieu-chavanel.fr/math-pixel/La-Fabrik into feat/map-environment
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2026-05-24 22:07:15 +02:00 |
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Tom Boullay
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b8e5c4d1a9
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upadte: gain some fps
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2026-05-24 22:06:59 +02:00 |
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math-pixel
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970253801a
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add map on bike
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2026-05-22 18:28:05 +02:00 |
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tom-boullay
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4e6582b543
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add: panneaux solaire model
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2026-05-21 15:39:01 +02:00 |
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tom-boullay
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e4ee2d768b
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feat(debug): add map performance visibility controls
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2026-05-21 15:38:23 +02:00 |
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tom-boullay
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5e594c51f7
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docs(perf): document map rendering bottlenecks
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2026-05-21 15:34:56 +02:00 |
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tom-boullay
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26ddbebe14
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refactor(map): add generated R3F model for ecole
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2026-05-21 15:34:49 +02:00 |
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tom-boullay
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48c2b4f0cd
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perf(map): merge instanced map asset geometry
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2026-05-21 15:34:39 +02:00 |
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tom-boullay
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cf08062def
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refactor(world): restore sky fallback chain
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2026-05-21 12:10:31 +02:00 |
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tom-boullay
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4f25b33d3b
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feat(debug): persist and reset debug game state
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2026-05-21 12:09:12 +02:00 |
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tom-boullay
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072dec03b4
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refactor: tighten terrain and sky model resource ownership
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2026-05-21 11:55:49 +02:00 |
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tom-boullay
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529c60adae
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update: add new sounds + comrpessed models
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2026-05-21 10:52:14 +02:00 |
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math-pixel
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246da0019a
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add transparency gps
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2026-05-20 16:56:01 +02:00 |
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math-pixel
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09a9471814
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feature gps works
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2026-05-20 15:29:23 +02:00 |
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math-pixel
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6e9318457a
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gps component
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2026-05-20 14:45:40 +02:00 |
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math-pixel
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54a353de03
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first implementation of pathfinding
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2026-05-20 14:34:26 +02:00 |
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math-pixel
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8b619bfc28
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feat: add NetShader and UnicolorShader with a debug component for visual testing in the world scene
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2026-05-19 22:54:29 +02:00 |
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math-pixel
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4faa226326
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working move kikle
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2026-05-19 17:10:34 +02:00 |
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math-pixel
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dd66966507
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working move kikle
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2026-05-19 17:04:01 +02:00 |
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math-pixel
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5893afe42a
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working move kikle
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2026-05-19 16:34:48 +02:00 |
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math-pixel
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1ead7ab3a7
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working move kikle
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2026-05-19 16:17:02 +02:00 |
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math-pixel
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047c58678b
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working move kikle
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2026-05-19 16:12:58 +02:00 |
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math-pixel
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ed9051b0dc
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working move kikle
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2026-05-19 16:10:57 +02:00 |
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math-pixel
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08be6bee48
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add good inclinason cam
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2026-05-19 15:54:40 +02:00 |
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math-pixel
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ce0eb90321
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inhance move
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2026-05-19 15:50:11 +02:00 |
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math-pixel
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96d7ec7fc0
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move forward cam
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2026-05-19 15:36:50 +02:00 |
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math-pixel
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9ab4b4a002
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first move with bike
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2026-05-19 15:32:59 +02:00 |
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math-pixel
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d13dd0fda0
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wip bike movement
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2026-05-17 12:30:40 +02:00 |
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math-pixel
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fbedb90bca
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working bike
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2026-05-17 08:15:16 +02:00 |
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math-pixel
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cff7744ad9
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wip
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2026-05-17 07:41:29 +02:00 |
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Tom Boullay
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6957b9e4f0
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update: merge instanced map geometry
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2026-05-15 23:29:07 +02:00 |
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Tom Boullay
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9dff245aab
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update: instance map renderables
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2026-05-15 21:48:13 +02:00 |
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Tom Boullay
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27951d13fd
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upatde: json + models
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2026-05-15 00:18:03 +02:00 |
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Tom Boullay
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cdd919c010
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update: clean map hierarchy and mesh model names
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2026-05-14 17:25:39 +02:00 |
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Tom Boullay
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cea2856fd0
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update: models
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2026-05-14 17:17:54 +02:00 |
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Tom Boullay
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d245d6b460
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Update vegetationConfig.ts
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2026-05-14 16:13:34 +02:00 |
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Tom Boullay
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dba7aec6fa
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fix: dupplicate buisson and ecole
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2026-05-14 16:13:32 +02:00 |
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Tom Boullay
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d376d0ba6b
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update: add new models
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2026-05-14 16:13:16 +02:00 |
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Tom Boullay
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242a3dcd37
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refactor: remove vegetation instance limit (will be handled by chunks later)
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2026-05-14 00:26:42 +02:00 |
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Tom Boullay
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225ac828df
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feat: enable all vegetation types and remove debug logs
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2026-05-14 00:23:18 +02:00 |
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Tom Boullay
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28f7db172c
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upatde: add new models
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2026-05-14 00:20:20 +02:00 |
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Tom Boullay
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2063656f29
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chore: update eslint config and CI workflow
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2026-05-14 00:18:02 +02:00 |
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Tom Boullay
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592cfa405f
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feat: add graphics settings hook
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2026-05-14 00:17:53 +02:00 |
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Tom Boullay
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0a32cd1d21
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feat: add map node caching for vegetation system
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2026-05-14 00:17:44 +02:00 |
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Tom Boullay
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4516cf4ec6
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feat: configure shadow map settings for better shadow quality
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2026-05-14 00:17:33 +02:00 |
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